Monster Legends Wiki
Monster Legends Wiki

Baddy Crimson is a loudmouthed, chaos-loving pirate goblin with more nerve than sense. He's the kind of crewmate who'll sink your ship by accident, then save it just to brag about it later. Annoying, unpredictable, and dangerously charming, he's trouble you can't ignore.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 27,775 702,124 19,217 180
30 34,080 875,404 21,624 200
30 41,028 1,072,726 24,128 220
30 46,396 1,294,895 26,754 240
30 54,435 1,544,162 29,490 260
30 65,648 1,968,906 33,200 280
Trait(s) Icono oro Max GPM
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and Toxins 364
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and ToxinsImmune to Blind 400
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and ToxinsImmune to Blind 436
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and ToxinsImmune to BlindTemplate:Orchater 473
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and ToxinsImmune to BlindTemplate:Orchater 509
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and ToxinsImmune to BlindTemplate:Orchater 546
Book(s) Relic(s) Role
Pirates of PetraSeaEvil LegionsMisery Era SwordSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released in the Bounty Hunt (November 27th, 2025)

Skills[]

Special
Fire I Gunna' Goblin!
Multiple Enemies Warm Up -
Damage 30 Accuracy 120
Stamina Cost - Cooldown -
before damage; self: Triple Damage: Monster inflicts triple damage (1 turn)

Mega Stun: Monster loses its 2 next turns (2 turns)Vulnerable: Increases incoming damage by 50% (3 turns)

Default
Fire The Red Rage
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0
Piratemarks: Increases Damage Taken by 20%, but also Damage Dealt by 5%. It can be stacked.
Default
Metal Rage-filled Eyez
Multiple Enemies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 0 Cooldown 0
Vulnerable: Increases incoming damage by 50% (3 turns)


Group 1
Fire Melt an' Awe
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 32 Cooldown 1
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Group 1
Metal Small Detailz
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 38 Cooldown 2
Double Damage: Monster inflicts double damage (2 turns)Template:Orchater


Group 2
Light Kaboom 'n' Krakk
Single Enemy Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 45 Cooldown 2
all enemies: 20 damage
Group 2
Metal Zmokey Zmokey
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 58 Cooldown 2
before damage: Vulnerable: Increases incoming damage by 50% (3 turns)

after damage; self: Double Damage: Monster inflicts double damage (2 turns)


Group 3
Fire No Aim No Shame
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 62 Cooldown 3
Piratemarks: Increases Damage Taken by 20%, but also Damage Dealt by 5%. It can be stacked. self: Template:Orchater
Group 3
Fire Da Goblin Galleon
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 67 Cooldown 3
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)Piratemarks: Increases Damage Taken by 20%, but also Damage Dealt by 5%. It can be stacked.