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m (→‎Skills: Default1 overwrite, replaced: {{defaultattack}} → {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}})
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Bandses_2.png|Juvenile
 
Bandses_2.png|Juvenile
 
Bandses_1.png|Baby
 
Bandses_1.png|Baby
Bandses_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{magic}}|row3 = 547|raritycolor = legendary|Prev = {{prev|Viperhotep}}|Next = {{next|Thetys' Bodyguard}}}}While archaeologists were in a nearby area, Bandses' ring was unearthed and stepped on-bringing him back to life. Shocked and enraged that his powerful legacy as Pharaoh had been forgotten, he now attacks to regain his mighty kingdom.
+
Bandses_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{magic}}|row3 = 547|raritycolor = legendary|Prev = {{prev|Viperhotep}}|Next = {{next|Thetys' Bodyguard}}}}While archaeologists were in a nearby area, '''Bandses'''' ring was unearthed and stepped on-bringing him back to life. Shocked and enraged that his powerful legacy as Pharaoh had been forgotten, he now attacks to regain his mighty kingdom.
   
 
== Stats and Information ==
 
== Stats and Information ==

Revision as of 16:15, 5 April 2020

While archaeologists were in a nearby area, Bandses' ring was unearthed and stepped on-bringing him back to life. Shocked and enraged that his powerful legacy as Pharaoh had been forgotten, he now attacks to regain his mighty kingdom.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,421 33,477 3,311 140
30 3,576 36,890 3,461 140
30 3,732 40,470 3,612 140
30 3,887 44,216 3,762 140
30 4,043 48,129 3,913 140
30 4,354 56,454 4,214 140
Trait(s) Icono oro Max GPM
30 Immune to Triggered Death 155
30 Immune to Triggered Death 170
30 Immune to Triggered Death 186
30 Immune to Triggered Death 201
30 Immune to Triggered Death 217
30 Immune to Triggered Death 232
Book(s) Relic(s) Role
UnderworldUndeadVillains ShieldMask Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Special All Wrapped Up
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)

all allies: Remove Negative Status Effects and heal 50% life

Default
Physical Bandses Bandages
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Magic Welcome Back!
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Fresh Bandage
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
self: heal 25% life
Group 1
Magic King Tut's Power
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Magic Light of the Afterlife
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns) 50% chance


Group 2
Magic Cleo's Rage
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 25 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Special Rise Again
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 16 Cooldown 2
Regeneration: Heals 20% of Life each turn (3 turns) and heal 30% life
Group 2
Magic Curse of the Afterlife
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 19 Cooldown 2
Daze: Power and Accuracy reduced by 25% (3 turns) Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)


Group 3
Special Pharaoh's Protector
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 16 Cooldown 2
Immune to Stun (3 turns) Immune to Freeze (3 turns) Immune to Possession and Corruption (3 turns)
Group 3
Magic Solar Scroll
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 22 Cooldown 2
Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)
Group 3
Magic Sandy Tomb
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 24 Cooldown 3
Daze: Power and Accuracy reduced by 25% (3 turns) Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)

Trivia

  • Name is inspired by notable Egyptian pharaoh Ramses.