Item
|
Description
|
Cost
|
 Rusted Grenade
|
Old grenade that detonates on contact, dealing 250 damage to one enemy.
|
8,000
|
 Grenade
|
Hand grenade that detonates on contact, dealing 1,000 damage to target.
|
45,000
|
 HE Grenade
|
High Explosive grande that detonates on contact, dealing 5,000 damage to target.
|
5
|
 Infused Grenade
|
Magical infused grenade that detonates on contact, dealing 10,000 damage to target.
|
10
|
 Mouldy Dynamite
|
Deals 125 damage to all enemies.
|
10,000
|
 Dynamite Stick
|
Deals 500 damage to all enemies.
|
100,000
|
 Dynamite Pack
|
Deals 2,500 damage to all enemies.
|
5
|
 Enchanted Dynamite
|
Deals 5,000 damage to all enemies.
|
10
|
 Alchemist Spark
|
Deals 50 damage and Burns target.
|
10,000
|
 Alchemist Flame
|
Deals 500 damage and Burns target.
|
60,000
|
 Alchemist Fire
|
Deals 2,000 damage points and Burns target.
|
330,000
|
 Alchemist Inferno
|
Deals 5,000 damage and Burns target.
|
1.75M
|
 Pyromancer's Tear
|
Deals low damage and Burns all enemies.
|
25,000
|
 Pyromancer's Sorrow
|
Deals moderate damage and Burns all enemies.
|
125,000
|
 Pyromancer's Fate
|
Deals heavy damage and Burns all enemies.
|
600,000
|
 Pyromancer vengeance
|
Deals heavy damage and Burns all enemies.
|
3.5M
|
 Poison Gland
|
Deals 50 damage and Poisons an enemy.
|
15,000
|
 Poison Sac
|
Deals 500 damage and Poisons an enemy.
|
75,000
|
 Poison Stinger
|
Deals 2,000 damage and Poisons an enemy.
|
375,000
|
 Poison Claw
|
Deals 5,000 damage and Poisons an enemy.
|
2.25M
|
 Noxious bottle
|
Deals low damage and Poisons all enemies.
|
35,000
|
 Venomous Bottle
|
Deals moderate damage and Poisons all enemies.
|
175,000
|
 Toxic Bottle
|
Deals heavy damage. Poisons all targets.
|
800,000
|
 Virus
|
Deals heavy damage and Poisons all enemies.
|
4.5M
|
 Medusa's Fibre
|
Deals 50 damage and Stuns an enemy.
|
80,000
|
 Medusa's Strand
|
Deals 500 damage and Stuns an enemy.
|
450,000
|
 Medusa's Hair
|
Deals 2,000 damage and Stuns an enemy.
|
2.5M
|
 Medusa's Locks
|
Deals 5,000 damage and Stuns an enemy.
|
7.5M
|
 Medusa's Stare
|
Deals 50 damage and Stuns all enemies.
|
5
|
 Medusa's Scowl
|
Deals 500 damage and Stuns all enemies.
|
10
|
 Medusa's Head
|
Deals 2,000 damage and Stuns all enemies.
|
15
|
 Medusa's Curse
|
Deals 5,000 damage and Stuns all enemies.
|
20
|
 Gladiator Rope
|
Deals 50 damage and Slows an enemy.
|
5,000
|
 Gladiator Snare
|
Deals 500 damage and Slows an enemy.
|
35,000
|
 Gladiator Trap
|
Deals 2,000 damage and Slows an enemy.
|
200,000
|
 Gladiator Victory
|
Deals 5,000 damage and Slows an enemy.
|
845,000
|
 Arcane Sap
|
The affected enemy becomes weak to all Magic, Nature and Physical attacks for 3 turns.
|
150,000
|
 Arcane Debilitator
|
All enemies become weak to all Magic, Nature and Physical attacks for 3 turns.
|
2.5M
|
 Elemental Sap
|
The affected enemy becomes weak to all Fire, Earth and Water attacks for 3 turns.
|
150,000
|
 Elemental Debilitator
|
All enemies become weak to all Fire, Earth and Water attacks for 3 turns.
|
2.5M
|
 Spectral Sap
|
The affected enemy becomes weak to all Light, Dark and Thunder attacks for 3 turns.
|
150,000
|
 Spectral Debilitator
|
All enemies become weak to all Light, Dark and Thunder attacks for 3 turns.
|
2.5M
|
 Pot Luck
|
Deals low damage and applies a random negative effect to all enemies.
|
50,000
|
 Lucky Draw
|
Deals moderate damage and applies a random negative effect to all enemies.
|
200,000
|
 Lucky Sevens
|
Deals heavy damage and applies a random negative effect to all enemies.
|
1M
|
 Kickass Potion
|
Deals heavy damage to all enemies. Applies a random negative effect to all targets.
|
5M
|
 Enrage
|
Enrages a target ally, causing them to deal 50% extra damage for 4 turns.
|
20,000
|
 Enrage All
|
Enrages all allies, causing them to deal 50% extra damage for 4 turns.
|
7
|
 Time Stop
|
Prevents an enemy from attacking for 3 turns.
|
8
|
 Temporal Flux
|
Prevents all enemies from attacking for 3 turns.
|
15
|
 Triple Strike
|
Allows a monster to attack 3 times in a row.
|
7
|
 Unfair Advantage
|
Applies Double Damage for 3 turns.
|
3
|
 Hex
|
Burns, Dazes and Poisons all enemies.
|
3
|
 Zephyr's Boot
|
Target avoids next 2 attacks.
|
200,000
|
 Hawk Lens
|
Gives Precision to target ally.
|
10,000
|