The orcs are destroying everything they can find and subduing many villages, but there’s someone ready to face them and hunt them down. A wooden harpoon is all she needs!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,575 33,779 3,476 140
30 3,737 37,223 3,634 140
30 3,900 40,835 3,792 140
30 4,062 44,615 3,950 140
30 4,225 48,563 4,108 140
30 4,550 56,963 4,424 140
Trait(s) Icono oro.png Max GPM
30 Tough: All status effects have 35% less accuracy against it 244
30 Tough: All status effects have 35% less accuracy against it 268
30 Tough: All status effects have 35% less accuracy against it 292
30 Tough: All status effects have 35% less accuracy against it 317
30 Tough: All status effects have 35% less accuracy against it 341
30 Tough: All status effects have 35% less accuracy against it 366
Book(s) Relic(s) Role
FemaleGood LegionsSuperheroesAdventurers TrapStaff Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Special Huntress Of The Wilds
Multiple Enemies Warm Up -
Damage 60 Accuracy 120
Stamina Cost - Cooldown -
Possessed: Next turn will attack its teammates (1 turn)
Default
Physical I Hear The Drums
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 23 Cooldown 0
Default
Earth Echoing Tonight
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 24 Cooldown 0


Group 1
Special Trap Triggered
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Earth Biding Her Time
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) 50% chance
Group 1
Earth Setting The Bait
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns) 50% chance


Group 2
Special Spirit Of The Snake
Single Enemy Warm Up 1
Damage 0 Accuracy 95
Stamina Cost 30 Cooldown 3
Target will die when the countdown is over (3 turns)
self: Extra Turn: Gains an extra turn (1 turn)
Group 2
Earth Venom Tipped Spear
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 21 Cooldown 1
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 2
Special Secure Her Prey
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 22 Cooldown 1
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)


Group 3
Special Spirit Of The Cheetah
Self Warm Up 1
Damage 0 Accuracy 100
Stamina Cost 30 Cooldown 3
Evasion: Dodges the first attack received within the next turn (2 turns) Extra Turn: Gains an extra turn (1 turn)
Group 3
Earth Danger Of The Wilds
Single Enemy Warm Up 1
Damage 45 Accuracy 95
Stamina Cost 35 Cooldown 3
all enemies: Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
self: Extra Turn: Gains an extra turn (1 turn)
Group 3
Special Mastery Of Her Surroundings
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 28 Cooldown 3
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)

Trivia

  • "Beledig" is Dutch/Afrikaans for "insult" or "offend".
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