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Blumeria used to live in the meadow side of the Cardinal Forest but after her roots absorbed some toxins, her colors dimmed and the rest of the sunflowers cruelly invited her to leave their bunch. She left in shame and hid in the swamp, but the darkness of this habitat didn't help her intoxication. Her personality changed completely, but somehow, she found her place. Now she's kind of a mean guard who turns unwanted visitors away.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 8,591 86,860 6,479 180
30 10,536 108,286 7,284 200
30 12,688 132,681 8,138 220
30 14,350 160,209 9,016 240
30 16,830 191,030 9,930 260
30 20,304 243,576 11,184 280
Trait(s) Icono oro Max GPM
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just before 364
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeCooldown Immunity 400
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeCooldown Immunity 436
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeCooldown ImmunityStatus Caster - Self Random Hater: Applies a random element hater effect to itself (3 turns) 473
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeCooldown ImmunityStatus Caster - Self Random Hater: Applies a random element hater effect to itself (3 turns) 509
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeCooldown ImmunityStatus Caster - Self Random Hater: Applies a random element hater effect to itself (3 turns) 546
Book(s) Relic(s) Role
FemaleVillainsCorrupted EraWicked Gaia SwordSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Skills[]

Special
Light Sunny Day In Hell
Multiple Enemies Warm Up -
Damage 80 Accuracy 120
Stamina Cost - Cooldown -
Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns) Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)
Default
Physical X-Strike
Single Enemy Warm Up 0
Damage 40 Accuracy 100
Stamina Cost 0 Cooldown 0
Default
Light Solar Blast
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 0 Cooldown 0
Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)


Group 1
Light Global Warming
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 16 Cooldown 1
Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)
Group 1
Physical Hate Fist
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 22 Cooldown 2
before damage: remove shields


Group 2
Nature Petal Scythe
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 25 Cooldown 3
before damage: remove shields

self: Double Damage: Monster inflicts double damage (2 turns)

Group 2
Light Hateosynthesis
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 32 Cooldown 2
Remove Negative Status Effects Random Hater: Applies a random hater effect (3 turns) Regeneration: Heals 20% of Life each turn (3 turns)


Group 3
Light Burning Hate Fist
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 36 Cooldown 3
Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)

self: Double Damage: Monster inflicts double damage (2 turns)

Group 3
Nature Really Bad Weeds
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 40 Cooldown 1
Random Hater: Applies a random hater effect (3 turns) x2 Extra Turn: Gains an extra turn (1 turn)

Trivia[]

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