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Monster Legends Wiki

A new villain who never liked Malairion or wanted to work under his wing is taking advantage of the leader of the Supervillains to look for attention. His name is Bo Frost and he likes to create atmospheres that are unbearable to most and perfect to him. His dream? To turn Monstown into a city-size refrigerator.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 10,582 141,752 8,800 180
30 12,984 176,831 9,900 200
30 15,626 216,800 11,050 220
30 17,668 261,929 12,250 240
30 20,730 311,898 13,500 260
30 25,008 397,840 15,200 280
Trait(s) Max GPM
30 Area Immune to Freeze 364
30 Area Immune to FreezeHardened: All status effects have 20% less accuracy against it 400
30 Area Immune to FreezeHardened: All status effects have 20% less accuracy against it 436
30 Area Immune to FreezeHardened: All status effects have 20% less accuracy against itStatus Caster - Area Daze: Damage and accuracy are reduced by 25%. (3 turns) 473
30 Area Immune to FreezeHardened: All status effects have 20% less accuracy against itStatus Caster - Area Daze: Damage and accuracy are reduced by 25%. (3 turns) 509
30 Area Immune to FreezeHardened: All status effects have 20% less accuracy against itStatus Caster - Area Daze: Damage and accuracy are reduced by 25%. (3 turns) 546
Book(s) Relic(s) Role
QuestWinterVillainsElementalsGalactic Era MaskTrap Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released in the Bo Frost Quest (September 29, 2022)

Skills[]

Special
Water Ice Age
Multiple Enemies Warm Up -
Damage 55 Accuracy 120
Stamina Cost - Cooldown -
before damage: Remove Positive Status Effects
after damage: Mega Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (2 turns)
Default
Water Frozen Heart
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 24 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns)
Default
Water Coldest Villain
Multiple Enemies Warm Up 0
Damage 20 Accuracy 100
Stamina Cost 30 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)


Group 1
Special Frozen Hands
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 34 Cooldown 1
Total Damage Reduction: Monster does not deal any damage (1 turn)
Group 1
Water Ice Avalanche
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 36 Cooldown 1
Remove Positive Status Effects Daze: Power and Accuracy reduced by 25% (3 turns)


Group 2
Special Glacial Trap
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 38 Cooldown 2
Remove Positive Status Effects Total Damage Reduction: Monster does not deal any damage (1 turn)
Group 2
Water Snow Blizzard
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 42 Cooldown 2
Total Damage Reduction: Monster does not deal any damage (1 turn) Daze: Power and Accuracy reduced by 25% (3 turns)


Group 3
Water Full Zero
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 36 Cooldown 1
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) Daze: Power and Accuracy reduced by 25% (3 turns)
Group 3
Special Feel Frosted
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 42 Cooldown 2
Remove Positive Status Effects Damage Reduction: Monster inflicts 25% less damage (2 turns)