Monster Legends Wiki
Monster Legends Wiki

It's hard for Bolskudon to make friends. First of all, he's completely unpredictable; no one can trust him. Second, whenever someone tells Bolskudon that, he expresses his disagreement by frying them with lightning. Maybe that's why this powerful druid has never found a tribe to call his own.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 14,168 338,696 10,758 180
30 17,388 422,206 12,096 200
30 20,930 517,284 13,507 220
30 23,674 625,069 14,966 240
30 27,780 745,254 16,500 260
30 33,488 949,946 18,576 280
Trait(s) Max GPM
30 Immune to Daze 364
30 Immune to DazeAttuned: Regains 15 stamina points when affected by weak types 400
30 Immune to DazeAttuned: Regains 15 stamina points when affected by weak types 436
30 Immune to DazeAttuned: Regains 15 stamina points when affected by weak typesPrecision: Accuracy increased by 50% (2 turns) 473
30 Immune to DazeAttuned: Regains 15 stamina points when affected by weak typesPrecision: Accuracy increased by 50% (2 turns) 509
30 Immune to DazeAttuned: Regains 15 stamina points when affected by weak typesPrecision: Accuracy increased by 50% (2 turns) 546
Book(s) Relic(s) Role
DragonWieldersAbyssal EraBarbarians StaffAmulet Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released as a Multiplayer Chest Reward (March 31, 2023)

Skills[]

Special
Thunder Draconian Therapy
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Mega Stun: Monster loses its 2 next turns (2 turns) Toxins: Deals 15% Nature damage. Incoming damage will be increased by 50%. Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)
Default
Thunder Draconian Druid
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 24 Cooldown 0
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)
Default
Nature Tribal Spells
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 28 Cooldown 0
Vulnerable: Increases incoming damage by 50% (3 turns)


Group 1
Nature Barbarian Remedy
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 32 Cooldown 1
Precision: Accuracy increased by 50% (2 turns) Regeneration: Heals 20% of Life each turn (3 turns)
Group 1
Thunder Paralyzing Therapy
Multiple Enemies Warm Up 0
Damage 25 Accuracy 90
Stamina Cost 34 Cooldown 1
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)


Group 2
Thunder Shock Therapy
Single Enemy Warm Up 1
Damage 10 Accuracy 95
Stamina Cost 36 Cooldown 1
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)
self: Extra Turn: Gains an extra turn (1 turn)
Group 2
Thunder Drake Jolt
Single Enemy Warm Up 1
Damage 10 Accuracy 95
Stamina Cost 42 Cooldown 2
Stun: Monster loses its next turn (1 turn)
self: Extra Turn: Gains an extra turn (1 turn)


Group 3
Nature Weakening Potion
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 42 Cooldown 2
Vulnerable: Increases incoming damage by 50% (3 turns)
Group 3
Thunder Drake Spell
Multiple Enemies Warm Up 1
Damage 25 Accuracy 90
Stamina Cost 48 Cooldown 3
Stun: Monster loses its next turn (1 turn)

Lore[]

Wilder and more erratic than most druids, Bolskudon’s magic is powerful and untamed. One day, he might be a chieftain’s most trusted advisor; the next he might be calling a lightning storm down on said chieftain’s head for no reason. His chaotic nature makes him something of a liability, so Bolskudon’s never been any tribe’s official shaman for long.

Because of his bad reputation and strange behavior, Bolskudon usually wanders Petra alone, making him one of the most well-traveled barbarians. But no matter where Bolskudon goes, he doesn’t belong, and his usual method of dealing with rejection is to shock whoever he thinks has wronged him into oblivion. Unfortunately, while Bolskudon’s not stupid, he somehow fails to realize that maybe he’d have more friends if he didn’t try to zap other monsters all the time.