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As a little boy, Patrick had always wanted to become a hero. When he jumped into his board game, he transformed into an underworld archer is at the service of the highest bidder, a mercenary who needs nothing more than his bow to get through pretty much any situation.
 
 
 
{{InfoboxMonster|image1 = <gallery>
 
{{InfoboxMonster|image1 = <gallery>
 
Burning_Rogue_3.png|Adult
 
Burning_Rogue_3.png|Adult
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Burning_Rogue_1.png|Baby
 
Burning_Rogue_1.png|Baby
 
Burning_Rogue_0.png|Egg</gallery>
 
Burning_Rogue_0.png|Egg</gallery>
 
|row1 = {{raritye}}|row2 = {{fire}}{{dark}}|row3 = 509|raritycolor = epicfiredark|Prev = {{prev|Firael}}|Next = {{next|Dungeon Master}}}}As a little boy, Patrick had always wanted to become a hero. When he jumped into his board game, he transformed into an underworld archer is at the service of the highest bidder, a mercenary who needs nothing more than his bow to get through pretty much any situation.
|row1 = {{raritye}}|row2 = {{fire}}{{dark}}|row3 = 509|raritycolor = epic}}
 
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==Stats and Information==
 
==Stats and Information==
{{Stats|power = 2900|life = 20301|speed = 2870|stamina = 130|trait = {{possessionimmune}}|book = {{underworld}}{{evillegions}}|relic = {{sword}}{{trap}}|level = N/A|price = N/A|exp = 25200|sell = 7500|gpm = 142|breed = N/A|hatch = 1d 13h}}
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{{Statsepic|power = 2900|life = 20301|speed = 2870|stamina = 130|trait = {{possessionimmune}}|book = {{underworld}}{{evillegions}}|relic = {{sword}}{{trap}}|level = N/A|price = N/A|exp = 25200|sell = 7500|gpm = 142|breed = N/A|hatch = 1d 13h|role = {{attacker}}}}
==Breeding==
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==Obtention==
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*Unbreedable
*unbreedable
 
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*First released in The Keeper's Fables Island
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*[[Lost Paradise Maze]]
 
==Skills==
 
==Skills==
{{Skills1|Special Name = I swear It Was 100|Special Element = {{fireskill}}|Special Target = {{tarme}}|Special Power = 55|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = Deals very heavy Fire damage to all enemies. Applies {{ignite}} to all enemies.|Default1 Name = Top Dexterity|Default1 Element = {{physicalskill}}|Default1 Target = {{tarse}}|Default1 Power = 25|Default1 Accuracy = 100|Default1 Cooldown = 0|Default1 Stamina = 13|Default1 Text = Deals low Physical damage to one enemy.|Default2 Name = Zero Charisma|Default2 Element = {{fireskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = Deals moderate Fire damage to one enemy.|Group1a Name = Rusty Stab|Group1a Element = {{darkskill}}|Group1a Target = {{tarse}}|Group1a Power = 45|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 23|Group1a Text = Deals heavy Dark damage to one enemy. 50% chance of applying Damage Reduction to one enemy.|Group1b Name = Illness Arrow|Group1b Element = {{darkskill}}|Group1b Target = {{tarse}}|Group1b Power = 40|Group1b Accuracy = 95|Group1b Cooldown = 23|Group1b Stamina = 0|Group1b Text = Deals moderate Dark damage to one enemy. 50% chance of applying {{poison}} to one enemy.|Group1c Name = Hot Arrow|Group1c Element = {{fireskill}}|Group1c Target = {{tarse}}|Group1c Power = 35|Group1c Accuracy = 95|Group1c Cooldown = 22|Group1c Stamina = 0|Group1c Text = Deals moderate Fire damage to one enemy. 50% chance of applying {{burn}} to one enemy.}}
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{{Skills1|Special Name = I swear It Was 100|Special Element = {{fireskill}}|Special Target = {{tarme}}|Special Power = 55|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{ignite}}|Default1 Name = Top Dexterity|Default1 Element = {{physicalskill}}|Default1 Target = {{tarse}}|Default1 Power = 25|Default1 Accuracy = 100|Default1 Cooldown = 0|Default1 Stamina = 13|Default1 Text = {{space}}|Default2 Name = Zero Charisma|Default2 Element = {{fireskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Rusty Stab|Group1a Element = {{darkskill}}|Group1a Target = {{tarse}}|Group1a Power = 45|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 23|Group1a Text = {{damagereduction}} 50% chance|Group1b Name = Illness Arrow|Group1b Element = {{darkskill}}|Group1b Target = {{tarse}}|Group1b Power = 40|Group1b Accuracy = 95|Group1b Cooldown = 23|Group1b Stamina = 0|Group1b Text = {{poison}} 50% chance|Group1c Name = Hot Arrow|Group1c Element = {{fireskill}}|Group1c Target = {{tarse}}|Group1c Power = 35|Group1c Accuracy = 95|Group1c Cooldown = 22|Group1c Stamina = 0|Group1c Text = {{burn}} 50% chance|Group2a Name = Quick Potion|Group2a Element = {{fireskill}}|Group2a Target = {{tarse}}|Group2a Power = 50|Group2a Accuracy = 95|Group2a Cooldown = 2|Group2a Stamina = 17|Group2a Text = heal 30% life|Group2b Name = Dark Poison Bolt|Group2b Element = {{darkskill}}|Group2b Target = {{tarse}}|Group2b Power = 60|Group2b Accuracy = 95|Group2b Cooldown = 0|Group2b Stamina = 26|Group2b Text = {{poison}}|Group2c Name = Burning Bolt|Group2c Element = {{fireskill}}|Group2c Target = {{tarse}}|Group2c Power = 65|Group2c Accuracy = 95|Group2c Cooldown = 1|Group2c Stamina = 23|Group2c Text = {{burn}}|Group3a Name = Angry Stab|Group3a Element = {{darkskill}}|Group3a Target = {{tarse}}|Group3a Power = 55|Group3a Accuracy = 95|Group3a Cooldown = 1|Group3a Stamina = 20|Group3a Text = {{damagereduction}}|Group3b Name = Dark Poison Rain|Group3b Element = {{darkskill}}|Group3b Target = {{tarme}}|Group3b Power = 35|Group3b Accuracy = 90|Group3b Cooldown = 2|Group3b Stamina = 23|Group3b Text = {{poison}}|Group3c Name = Burning Arrows Rain|Group3c Element = {{fireskill}}|Group3c Target = {{tarme}}|Group3c Power = 40|Group3c Accuracy = 90|Group3c Cooldown = 2|Group3c Stamina = 25|Group3c Text = {{burn}}}}
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== Trivia ==
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* Design is inspired by tabletop RPGs, such as [https://en.wikipedia.org/wiki/Dungeons_and_dragons Dungeons & Dragons].
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[[Category:Monsters]]
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[[Category:Fire/Dark]]

Revision as of 02:01, 1 August 2020

As a little boy, Patrick had always wanted to become a hero. When he jumped into his board game, he transformed into an underworld archer is at the service of the highest bidder, a mercenary who needs nothing more than his bow to get through pretty much any situation.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,900 20,301 2,870 140
30 3,045 22,604 3,013 140
30 3,190 24,428 3,157 140
30 3,335 27,584 3,300 140
30 3,480 30,261 3,444 140
30 3,770 35,988 3,731 140
Trait(s) Icono oro Max GPM
30 Immune to Possession 142
30 Immune to Possession 156
30 Immune to Possession 170
30 Immune to Possession 184
30 Immune to Possession 198
30 Immune to Possession 213
Book(s) Relic(s) Role
UnderworldEvil Legions SwordTrap Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 25,200 7,500 N/A 1d 13h

Obtention

Skills

Special
Fire I swear It Was 100
Multiple Enemies Warm Up -
Damage 55 Accuracy 120
Stamina Cost - Cooldown -
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)
Default
Physical Top Dexterity
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Fire Zero Charisma
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Dark Rusty Stab
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 23 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance
Group 1
Dark Illness Arrow
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 0 Cooldown 23
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) 50% chance
Group 1
Fire Hot Arrow
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 0 Cooldown 22
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) 50% chance


Group 2
Fire Quick Potion
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 17 Cooldown 2
heal 30% life
Group 2
Dark Dark Poison Bolt
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 26 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 2
Fire Burning Bolt
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 23 Cooldown 1
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)


Group 3
Dark Angry Stab
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 20 Cooldown 1
Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 3
Dark Dark Poison Rain
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 23 Cooldown 2
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 3
Fire Burning Arrows Rain
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 25 Cooldown 2
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)

Trivia