Monster Legends Wiki
Monster Legends Wiki
(Adding categories)
m (→‎Skills: Default1 overwrite, replaced: {{defaultattack}} → {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}})
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== Skills ==
 
== Skills ==
{{Skills1|Special Name = Ultra Frost|Special Element = {{specialskill}}|Special Target = {{tarme}}|Special Power = 65|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{freeze}} and drain all stamina|Default1 Name = Ice Touch|Default1 Element = {{defaultattack}}|Default2 Name = Frost Attack|Default2 Element = {{Waterskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Frosty Prison|Group1a Element = {{Waterskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 21|Group1a Text = {{freeze}} 50% chance|Group1b Name = Gelid Empowerment|Group1b Element = {{Specialskill}}|Group1b Target = {{tarsa}}|Group1b Power = 0|Group1b Accuracy = 100|Group1b Cooldown = 0|Group1b Stamina = 24|Group1b Text = {{precision}} {{staminaregeneration}}|Group1c Name = Cold Storm|Group1c Element = {{Waterskill}}|Group1c Target = {{tarse}}|Group1c Power = 45|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 27|Group1c Text = {{space}}|Group2a Name = Polar Prison|Group2a Element = {{Waterskill}}|Group2a Target = {{tarse}}|Group2a Power = 45|Group2a Accuracy = 95|Group2a Cooldown = 2|Group2a Stamina = 28|Group2a Text = {{freeze}} {{daze}}|Group2b Name = Cold Blood|Group2b Element = {{Specialskill}}|Group2b Target = {{tarma}}|Group2b Power = 0|Group2b Accuracy = 100|Group2b Cooldown = 3|Group2b Stamina = 30|Group2b Text = {{precision}} {{staminaregeneration}}|Group2c Name = Polar Vortex|Group2c Element = {{Waterskill}}|Group2c Target = {{tarse}}|Group2c Power = 60|Group2c Accuracy = 95|Group2c Cooldown = 1|Group2c Stamina = 34|Group2c Text = {{space}}|Group3a Name = Glacial Prison|Group3a Element = {{Waterskill}}|Group3a Target = {{tarse}}|Group3a Power = 55|Group3a Accuracy = 95|Group3a Cooldown = 3|Group3a Stamina = 30|Group3a Text = {{freeze}}|Group3b Name = Protection of the Northern Winds|Group3b Element = {{Specialskill}}|Group3b Target = {{tarma}}|Group3b Power = 0|Group3b Accuracy = 100|Group3b Cooldown = 2|Group3b Stamina = 28|Group3b Text = {{freezeimmunity}} {{stunimmunity}} {{dazeimmunity}}|Group3c Name = Permafrost|Group3c Element = {{Waterskill}}|Group3c Target = {{tarme}}|Group3c Power = 35|Group3c Accuracy = 90|Group3c Cooldown = 4|Group3c Stamina = 33|Group3c Text = {{freeze}}|Group3c Warmup = 1}}
+
{{Skills1|Special Name = Ultra Frost|Special Element = {{specialskill}}|Special Target = {{tarme}}|Special Power = 65|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{freeze}} and drain all stamina|Default1 Name = Ice Touch|Default1 Element = {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}}|Default2 Name = Frost Attack|Default2 Element = {{Waterskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Frosty Prison|Group1a Element = {{Waterskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 21|Group1a Text = {{freeze}} 50% chance|Group1b Name = Gelid Empowerment|Group1b Element = {{Specialskill}}|Group1b Target = {{tarsa}}|Group1b Power = 0|Group1b Accuracy = 100|Group1b Cooldown = 0|Group1b Stamina = 24|Group1b Text = {{precision}} {{staminaregeneration}}|Group1c Name = Cold Storm|Group1c Element = {{Waterskill}}|Group1c Target = {{tarse}}|Group1c Power = 45|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 27|Group1c Text = {{space}}|Group2a Name = Polar Prison|Group2a Element = {{Waterskill}}|Group2a Target = {{tarse}}|Group2a Power = 45|Group2a Accuracy = 95|Group2a Cooldown = 2|Group2a Stamina = 28|Group2a Text = {{freeze}} {{daze}}|Group2b Name = Cold Blood|Group2b Element = {{Specialskill}}|Group2b Target = {{tarma}}|Group2b Power = 0|Group2b Accuracy = 100|Group2b Cooldown = 3|Group2b Stamina = 30|Group2b Text = {{precision}} {{staminaregeneration}}|Group2c Name = Polar Vortex|Group2c Element = {{Waterskill}}|Group2c Target = {{tarse}}|Group2c Power = 60|Group2c Accuracy = 95|Group2c Cooldown = 1|Group2c Stamina = 34|Group2c Text = {{space}}|Group3a Name = Glacial Prison|Group3a Element = {{Waterskill}}|Group3a Target = {{tarse}}|Group3a Power = 55|Group3a Accuracy = 95|Group3a Cooldown = 3|Group3a Stamina = 30|Group3a Text = {{freeze}}|Group3b Name = Protection of the Northern Winds|Group3b Element = {{Specialskill}}|Group3b Target = {{tarma}}|Group3b Power = 0|Group3b Accuracy = 100|Group3b Cooldown = 2|Group3b Stamina = 28|Group3b Text = {{freezeimmunity}} {{stunimmunity}} {{dazeimmunity}}|Group3c Name = Permafrost|Group3c Element = {{Waterskill}}|Group3c Target = {{tarme}}|Group3c Power = 35|Group3c Accuracy = 90|Group3c Cooldown = 4|Group3c Stamina = 33|Group3c Text = {{freeze}}|Group3c Warmup = 1}}
   
 
== Trivia ==
 
== Trivia ==

Revision as of 19:00, 4 April 2020

This charming frozen fairy represents all that's good about Christmas: She is kind, generous and happy but not harmless: She will crush whoever tries to break her Christmas spirit!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,146 28,651 3,465 140
30 3,289 31,572 3,622 140
30 3,432 34,636 3,780 140
30 3,575 37,842 3,937 140
30 3,718 41,191 4,095 140
30 4,004 48,315 4,410 140
Trait(s) Icono oro Max GPM
30 Immune to Freeze 244
30 Immune to Freeze 268
30 Immune to Freeze 292
30 Immune to Freeze 317
30 Immune to Freeze 341
30 Immune to Freeze 366
Book(s) Relic(s) Role
WingedFemaleWinter SwordTrap Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Special Ultra Frost
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) and drain all stamina
Default
Physical Ice Touch
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Water Frost Attack
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Water Frosty Prison
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 21 Cooldown 0
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) 50% chance
Group 1
Special Gelid Empowerment
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 24 Cooldown 0
Precision: Accuracy increased by 50% (2 turns) Stamina Regeneration: Recharges 20% Stamina each turn (3 turns)
Group 1
Water Cold Storm
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 27 Cooldown 0


Group 2
Water Polar Prison
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 2
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Special Cold Blood
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 30 Cooldown 3
Precision: Accuracy increased by 50% (2 turns) Stamina Regeneration: Recharges 20% Stamina each turn (3 turns)
Group 2
Water Polar Vortex
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 34 Cooldown 1


Group 3
Water Glacial Prison
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 30 Cooldown 3
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)
Group 3
Special Protection of the Northern Winds
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 28 Cooldown 2
Immune to Freeze (3 turns) Immune to Stun (3 turns) Immune to Daze (3 turns)
Group 3
Water Permafrost
Multiple Enemies Warm Up 1
Damage 35 Accuracy 90
Stamina Cost 33 Cooldown 4
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)

Trivia

  • In Gaelic mythology, Cailleach is a crone goddess of winter.
  • The term "gelid" means "icy".