Monster Legends Wiki
Monster Legends Wiki

Cain was the most feared creature in Monstelvania. He was the one who bit Count Vlad, turning him into the monster he is today. But then, one day, he disappeared. Everyone wished that he would never come back to torment them again, but their wish was denied!

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,586 40,414 3,454 140
30 3,749 44,535 3,611 140
30 3,912 48,856 3,768 140
30 4,075 53,378 3,925 140
30 4,238 58,102 4,082 140
30 4,564 68,152 4,396 140
Trait(s) Icono oro Max GPM
30 Abomination: Immunity to Possession, Corruption, Nightmares and BleedBleed Hater: Triple damage against monsters suffering from Bleeding 244
30 Abomination: Immunity to Possession, Corruption, Nightmares and BleedBleed Hater: Triple damage against monsters suffering from Bleeding 268
30 Abomination: Immunity to Possession, Corruption, Nightmares and BleedBleed Hater: Triple damage against monsters suffering from Bleeding 292
30 Abomination: Immunity to Possession, Corruption, Nightmares and BleedBleed Hater: Triple damage against monsters suffering from Bleeding 317
30 Abomination: Immunity to Possession, Corruption, Nightmares and BleedBleed Hater: Triple damage against monsters suffering from Bleeding 341
30 Abomination: Immunity to Possession, Corruption, Nightmares and BleedBleed Hater: Triple damage against monsters suffering from Bleeding 366
Book(s) Relic(s) Role
WingedUnderworldUndeadEliteDark Blades SwordEssence Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Lucifire the Hopefreezer

Heart Lucifire the Helltaser

Skills[]

Special
Fire Let Me Embrace You
Multiple Enemies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Remove Positive Status Effects Possessed: Next turn will attack its teammates (1 turn) Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Default
Physical Former Monstelvania Ruler
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 23 Cooldown 0
Default
Fire Long Nap
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 24 Cooldown 0


Group 1
Special Deadly Stigma
Single Enemy Warm Up 1
Damage 30 Accuracy 95
Stamina Cost 21 Cooldown 4
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
self: Extra Turn: Gains an extra turn (1 turn)
Group 1
Fire Insatiable Blows
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
self: Stamina Regeneration: Recharges 20% Stamina each turn (3 turns)
Group 1
Special Quick Bite
Single Enemy Warm Up 1
Damage 40 Accuracy 95
Stamina Cost 26 Cooldown 4
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
self: Extra Turn: Gains an extra turn (1 turn)


Group 2
Fire Instant Rest
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 26 Cooldown 0
Remove Negative Status Effects Damage Boost: Monster inflicts 50% more damage (2 turns) Stamina Regeneration: Recharges 20% Stamina each turn (3 turns) Regeneration: Heals 20% of Life each turn (3 turns)
Group 2
Special Eternity Warrior
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 25 Cooldown 0
self: Stamina Regeneration: Recharges 20% Stamina each turn (3 turns) Stamina Restore: Monster will gain 50% of his total stamina
Group 2
Fire Soul Rip
Single Enemy Warm Up 1
Damage 60 Accuracy 95
Stamina Cost 36 Cooldown 4
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
self: Extra Turn: Gains an extra turn (1 turn)


Group 3
Special Ancestral Bite
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 27 Cooldown 1
self: Steal Life: Attacker heals life equal to 100% of the damage dealt
Group 3
Fire Shadow Wanderer
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 28 Cooldown 3
self: Evasion: Dodges the first attack received within the next turn (1 turn)
Group 3
Special Stigmata
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 29 Cooldown 4

Lore[]

Cain was the most feared creature in Monstelvania. He was the one who bit and turned Count Vlad into the monster he is today. When he was around, no other vampire dared to bite in his area because that was like eating from his plate - an offense he didn't forgive. But then, one day, he disappeared. No one knows where he went. Count Vlad spread the rumor that he had finished him so that everyone believed he was powerful enough to defeat anyone, even Cain, but the truth is that not even the Count knew where Cain had gone. For years, no one spoke about his absence. They were all just secretly hoping he'd never come back. After some time, Count Vlad stepped forward and proclaimed himself Ruler of Monstelvania and King of Vampires, but deep down inside, he always feared Cain would come back and take back his territory by force.

Well, Count Vlad, now your deepest fear has come true. Cain is back, but what does he want? Why had he left at all? Where has he been all this time? And... What is going to happen in Monstelvania now?

Trivia[]

  • Design is inspired by non-Biblical mythologies describing Cain as the first vampire.