Monster Legends Wiki
Monster Legends Wiki

Alarorc may be dumb as a stick, but he was also the one to eat a feather that Arch Duke left behind after a battle. The feather was made of pure Ambrosia so... long story short: Alarorc became the strongest orc in his tribe, which means he became the Boss - Chieftain Alarorc.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 10,681 124,862 7,535 180
30 13,116 155,684 8,472 200
30 15,782 190,784 9,464 220
30 17,850 230,395 10,486 240
30 20,940 274,753 11,550 260
30 25,248 350,478 13,008 280
Trait(s) Max GPM
30 Orc: All status effects have 25% less accuracy against it. 364
30 Orc: All status effects have 25% less accuracy against it.Immune_to_Control (Trait) 400
30 Orc: All status effects have 25% less accuracy against it.Immune_to_Control (Trait) 436
30 Orc: All status effects have 25% less accuracy against it.Immune_to_Control (Trait)Status Caster - Area Stamina Regeneration: Recharges 20% Stamina each turn. (3 turns) 473
30 Orc: All status effects have 25% less accuracy against it.Immune_to_Control (Trait)Status Caster - Area Stamina Regeneration: Recharges 20% Stamina each turn. (3 turns) 509
30 Orc: All status effects have 25% less accuracy against it.Immune_to_Control (Trait)Status Caster - Area Stamina Regeneration: Recharges 20% Stamina each turn. (3 turns) 546
Book(s) Relic(s) Role
Evil LegionsVillainsWieldersDoomsday EraBarbarians SwordBanner Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Slumster

Emerald Nathura

Skills[]

Special
Nature Chieftain
Single Enemy Warm Up -
Damage 90 Accuracy 120
Stamina Cost - Cooldown -
all allies: Remove Negative Status Effects
Remove Positive Status Effects
all enemies: Remove Positive Status Effects
Default
Physical Bite Your Neck
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 0 Cooldown 0
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Default
Nature Tireless Army
Single Enemy Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 20 Cooldown 0
all allies: Stamina Regeneration: Recharges 20% Stamina each turn (3 turns)


Group 1
Nature Chaaarge!
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 30 Cooldown 1
all allies: Damage Boost: Monster inflicts 50% more damage (2 turns) Stamina Restore: Monster will gain 50% of his total stamina
Group 1
Metal Spiky Axe
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 36 Cooldown 1
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Vulnerable: Increases incoming damage by 50% (3 turns)


Group 2
Physical You, Wake Up!
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 21 Cooldown 2
Life Removal: Removes 30% of the monster's total life Immune to Control: Immunity to Stun, MegaStun, Freeze, MegaFreeze, Possession, and Corruption (2 turns) Double Damage: Monster inflicts double damage (2 turns)
Group 2
Metal Whirlwind
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 42 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Vulnerable: Increases incoming damage by 50% (3 turns)


Group 3
Nature Smash And Stomp
Multiple Enemies Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 1
Group 3
Metal I'm Da Bozz
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 0 Cooldown 0

Lore[]

The orc tribe always follows the strongest as their leader. That means that leaders rarely last long. It's usually down to one single battle between two brutes. However, Chieftain Alarorc became the orc in charge without challenging anyone. He didn't need to.

After a battle between Borjork and Arch Duke, the angel had left one of his feathers behind. Borjork had picked it up and given it to the druid in the Orc Tribe, Warspellz. Warspellz is probably the only orc who thinks things through so, after some consideration, he thought that the best thing that he could do for the tribe was to infuse the feather and brew a potion for all orcs to drink. That way, they'd all become stronger.

The potion would've worked great if old Alarorc hadn't come into the kitchen looking for food. There was nothing interesting, so he ate the only thing he could find: the feather. Warspellz tried to stop him, but he couldn't. Seconds after swallowing the feather, Alarorc had already transformed into Chieftain Alarorc, the strongest orc in the tribe and, therefore, the undisputed new boss!

Trivia[]

  • Named after Alaric I, king of the Visigoths who sacked Rome in 410.