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Clivia's diet is high in iron, so his favorite food is warriors. The more armor they wear and the more weapons they carry, the more Clivia enjoys the meal! Swords and spears are for him like spicy food for humans.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,454 30,461 3,388 140
30 3,611 33,567 3,542 140
30 3,768 36,824 3,696 140
30 3,925 40,232 3,850 140
30 4,082 43,793 4,004 140
30 4,396 51,368 4,312 140
Trait(s) Icono oro Max GPM
30 Immune to Triggered Death 155
30 Immune to Triggered Death 170
30 Immune to Triggered Death 186
30 Immune to Triggered Death 201
30 Immune to Triggered Death 217
30 Immune to Triggered Death 232
Book(s) Relic(s) Role
DragonEvil LegionsAdventurers ArmorEssence Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 1d 22h 2d 2h

Obtention

  • Erpham

+ Rhynex (10% chance)

Skills

Special
Special Audrey Junior
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Default
Physical Bloody Roots
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Nature Nutrient Absorver
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Nature Cicuta Bite
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Nature Weakness: Target receives more damage from Nature attacks (3 turns)
Group 1
Special Slow Photosynthesis
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 26 Cooldown 0
Regeneration: Heals 20% of Life each turn (3 turns) Increased Healing: Target heals 50% more (3 turns)
Group 1
Nature Cobra Lilly
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 27 Cooldown 0
self: Steal Life: Attacker heals life equal to 100% of the damage dealt


Group 2
Nature Cicuta Spread
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 35 Cooldown 1
Nature Weakness: Target receives more damage from Nature attacks (3 turns)
Group 2
Special Meatsynthesis
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 16 Cooldown 4
Stamina Regeneration: Recharges 20% Stamina each turn (3 turns) Damage Boost: Monster inflicts 50% more damage (2 turns) Increased Healing: Target heals 50% more (3 turns)
Group 2
Nature Sundews
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 24 Cooldown 1
self: Steal Life: Attacker heals life equal to 100% of the damage dealt


Group 3
Nature Drosera Binata
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 27 Cooldown 2
Group 3
Special Monstersynthesis
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 16 Cooldown 4
Double Damage: Monster inflicts double damage (2 turns) Regeneration: Heals 20% of Life each turn (3 turns) and heal 25% life
Group 3
Nature Venus Monstrap
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 24 Cooldown 2
self: Steal Life: Attacker heals life equal to 100% of the damage dealt

Trivia

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