There’s a frozen room in hell, especially designed by the Devil, where heat-loving sinners go. There they suffer unbearable cold for eternity. Coldberus guards this room to make sure that those souls never get out.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,600 18,834 2,670 140
30 2,730 20,971 2,803 140
30 2,860 22,663 2,937 140
30 2,990 25,590 3,070 140
30 3,120 28,074 3,204 140
30 3,380 33,387 3,471 140
Trait(s) Icono oro.png Max GPM
30 Immune to Freeze 142
30 Immune to Freeze 156
30 Immune to Freeze 170
30 Immune to Freeze 184
30 Immune to Freeze 198
30 Immune to Freeze 213
Book(s) Relic(s) Role
Underworld AmuletTrap Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 N/A 1d 13h

Obtention

  • Unbreedable
  • First released in the first Maze Island (2016)
  • Athlete Island (2016)
  • Primal Elements Maze (2017)
  • Ice Titan Team Race (2017)
  • 72-Hour Challenge

Skills

Special
Dark Wolf Pack
Multiple Enemies Warm Up -
Damage 75 Accuracy 120
Stamina Cost - Cooldown -
Default
Physical Cold Jaws
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Water Cold Call
Single Enemy Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Dark Dark Gnaw
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 15 Cooldown 1
Group 1
Dark Dark Call
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 20 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) 50% chance
Group 1
Water Atonement Chomp
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 21 Cooldown 0


Group 2
Dark Obscure Chew
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 20 Cooldown 1
Group 2
Dark Nightmare Beings
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 24 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 2
Water Frozen Expiation
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 26 Cooldown 1
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)


Group 3
Dark Triple Bite
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 27 Cooldown 2
Group 3
Dark Horror Walkers
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 32 Cooldown 1
all enemies: Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 3
Water Stamina Payment
Multiple Enemies Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 33 Cooldown 3
Stamina Drain: Removes 50% of the monster's total stamina

Trivia

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