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Monster Legends Wiki

Cutejunk is a clever little bot that can scan massive heaps of garbage, identify valuable items, and sort out materials that can be reused. It's not the fastest machine around, but it's steady and reliable, just like it's author: Scrappy! Best of all, it marks his very first contribution to the Wastelands.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 24,904 634,566 17,457 180
30 30,564 791,182 19,644 200
30 36,790 969,529 21,918 220
30 41,608 1,170,288 24,304 240
30 48,825 1,395,583 26,790 260
30 58,864 1,779,458 30,160 280
Trait(s) Max GPM
30 Mechanical (Trait): Gives Immunity to Time Stop, Baby Reversion (and their Mega Versions), Nanovirus and Bleed 364
30 Mechanical (Trait): Gives Immunity to Time Stop, Baby Reversion (and their Mega Versions), Nanovirus and BleedImmune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and Toxins 400
30 Mechanical (Trait): Gives Immunity to Time Stop, Baby Reversion (and their Mega Versions), Nanovirus and BleedImmune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and Toxins 436
30 Mechanical (Trait): Gives Immunity to Time Stop, Baby Reversion (and their Mega Versions), Nanovirus and BleedImmune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and ToxinsStatus Caster - Area Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills 473
30 Mechanical (Trait): Gives Immunity to Time Stop, Baby Reversion (and their Mega Versions), Nanovirus and BleedImmune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and ToxinsStatus Caster - Area Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills 509
30 Mechanical (Trait): Gives Immunity to Time Stop, Baby Reversion (and their Mega Versions), Nanovirus and BleedImmune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn, Nanovirus, Curse, Hellfire, Boiling, Electrified, Bane, Repentance, and ToxinsStatus Caster - Area Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills 546
Book(s) Relic(s) Role
WastelandsFamiliesMechanicalConspiracy Era ArmorArmor Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released in the Golden Legends Pass reward (June 6th, 2025)

Skills[]

Special
Metal Beep Beep, Boom Boom!
Multiple Enemies Warm Up -
Damage 40 Accuracy 120
Stamina Cost - Cooldown -
self, before damage: Remove Negative Status EffectsHealing: Heals monster by 100% of his total lifeStamina Restore: Monster will gain 100% of his total stamina

Time Stop: Can't perform attacks (1 turn)

Default
Metal QT-BIOS
Single Enemy Warm Up 0
Damage 20 Accuracy 100
Stamina Cost 0 Cooldown 0
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)
Default
Light Peace Processor
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 10 Cooldown 0
Healing: Heals monster by 20% of his total life


Group 1
Light Antiheat Chip
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 26 Cooldown 1
Light Protection: Takes half damage from Light attacks (3 turns)
Group 1
Metal Conductive Knock
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 40 Cooldown 1
Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect


Group 2
Light No-more-board
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 37 Cooldown 2
Light Protection: Takes half damage from Light attacks (3 turns)Regeneration: Heals 20% of Life each turn (3 turns)
Group 2
Metal Sparking Claw
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 48 Cooldown 2
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect


Group 3
Light Allied Automaton
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 45 Cooldown 3
Healing: Heals monster by 30% of his total lifeRegeneration: Heals 20% of Life each turn (3 turns)
Group 3
Metal Revoke Reboot
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 60 Cooldown 3
self: Taunt: Monster will receive all single-target attacks (1 turn)Healing: Heals monster by 25% of his total life