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m (→‎Obtention: clean up, replaced: * {{thumbsm → {{thumbsm (5))
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Darknubis_2.png|Juvenile
 
Darknubis_2.png|Juvenile
 
Darknubis_1.png|Baby
 
Darknubis_1.png|Baby
Darknubis_0.png|Egg</gallery>|row1 = {{raritye}}|row2 = {{dark}}{{magic}}|row3 = 53|raritycolor = epic|Prev = {{prev|Haze}}|Next = {{next|Light Spirit}}|AddlInfo={{breedable}}}}Before, he weighed the hearts of those that would enter the afterlife. Now, he prefers helping his foes reach the afterlife quicker.
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Darknubis_0.png|Egg</gallery>|row1 = {{raritye}}|row2 = {{dark}}{{magic}}|row3 = 53|raritycolor = epicdarkmagic|Prev = {{prev2|Haze|rare}}|Next = {{next2|Light Spirit|common}}|AddlInfo={{breedable}}}}Before, he weighed the hearts of those that would enter the afterlife. Now, he prefers helping his foes reach the afterlife quicker.
   
 
== Stats and Information ==
 
== Stats and Information ==
{{Statsepic|power = 2080|life = 21524|speed = 2990|stamina = 130|trait = {{blindimmune}}|book = {{underworld}}{{halloween}}{{weodmonath}}|relic = {{staff}}{{staff}}|level = 14|price = 1,700|exp = 25,200|sell = 7,500|gpm = 142|breed = 1d 9h|hatch = 1d 13h|role = {{curser}}}}
+
{{Statsepic|power = 2080|life = 21524|speed = 2990|stamina = 130|trait = {{blindimmune}}|book = {{underworld}}|relic = {{staff}}{{staff}}|level = 14|price = 1,700|exp = 25,200|sell = 7,500|gpm = 142|breed = 1d 9h|hatch = 1d 13h|role = {{curser}}}}
   
== Breeding ==
+
== Obtention ==
* {{Thumbnail|Tyrannoking|gold}} + {{Thumbnail|Genie|gold}} (10% chance)
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{{thumbsm|monster=Tyrannoking|rarity=common|size=30}} + {{thumbsm|monster=Genie|rarity=common|size=30}} (10% chance)
* {{Thumbnail|Tyrannoking|gold}} + {{Wm}} (10% chance)
+
{{thumbsm|monster=Tyrannoking|rarity=common|size=30}} + {{Wm}} (10% chance)
* {{Thumbnail|Genie|gold}} + {{Ed}} (10% chance)
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{{thumbsm|monster=Genie|rarity=common|size=30}} + {{Ed}} (10% chance)
* {{Thumbnail|Tyrannoking|gold}} + any {{Magicbreed}} (5% chance)
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{{thumbsm|monster=Tyrannoking|rarity=common|size=30}} + any {{Magicbreed}} (5% chance)
* {{Thumbnail|Genie|gold}} + any {{Darkbreed}} (5% chance)
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{{thumbsm|monster=Genie|rarity=common|size=30}} + any {{Darkbreed}} (5% chance)
 
* {{Dm}} + {{Dm}} (5% chance)
 
* {{Dm}} + {{Dm}} (5% chance)
 
* Any {{Darkbreed}} + any {{Magicbreed}} (2.5% chance)
 
* Any {{Darkbreed}} + any {{Magicbreed}} (2.5% chance)
* Cells are often rewarded in weekly [[dungeons]]
+
* Cells rewarded in weekly [[Dungeons#Cells Dungeon|cell dungeons]]
   
 
== Skills ==
 
== Skills ==
{{SkillsWU|Special Name = Ankh Curse|Special Element = {{darkskill}}|Special Target = {{tarme}}|Special Power = 30|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{Nightmares}}|Default1 Name = {{hugeclaws}}|Default2 Name = Energy Dispersion|Group1a Name = Sleepy Body|Group1a Element = {{darkskill}}|Group1a Target = {{tarse}}|Group1a Power = 30|Group1a Accuracy = 98|Group1a Cooldown = 0|Group1a Stamina = 18|Group1a Text = {{damagereduction}} 50% chance|Group1b Name = Grisly Vision|Group1b Element = {{darkskill}}|Group1b Target = {{tarse}}|Group1b Power = 30|Group1b Accuracy = 98|Group1b Cooldown = 0|Group1b Stamina = 16|Group1b Text = {{Blind}} 50% chance|Group1c Name = Hand faster than eye|Group1c Element = {{magicskill}}|Group1c Target = {{tarse}}|Group1c Power = 30|Group1c Accuracy = 98|Group1c Cooldown = 0|Group1c Stamina = 17|Group1c Text = {{Daze}}|Group2a Name = Magical Claws|Group2a Element = {{magicskill}}|Group2a Target = {{tarse}}|Group2a Power = 35|Group2a Accuracy = 96|Group2a Cooldown = 0|Group2a Stamina = 20|Group2a Text = drain 20% stamina|Group2b Name = Funny Mushrooms|Group2b Element = {{magicskill}}|Group2b Target = {{tarse}}|Group2b Power = 35|Group2b Accuracy = 95|Group2b Cooldown = 1|Group2b Stamina = 19|Group2b Text = {{Stun}}|Group2c Name = Scratch on Wounds|Group2c Element = {{darkskill}}|Group2c Target = {{tarse}}|Group2c Power = 50|Group2c Accuracy = 95|Group2c Cooldown = 0|Group2c Stamina = 21|Group2c Text = <nowiki> </nowiki>|Group3a Name = Pyramid Trap|Group3a Element = {{darkskill}}|Group3a Target = {{tarse}}|Group3a Power = 45|Group3a Accuracy = 94|Group3a Cooldown = 0|Group3a Stamina = 23|Group3a Text = {{Nightmares}}|Group3b Name = Too much energy|Group3b Element = {{magicskill}}|Group3b Target = {{tarse}}|Group3b Power = 45|Group3b Accuracy = 94|Group3b Cooldown = 0|Group3b Stamina = 26|Group3b Text = drain 20% stamina|Group3c Name = Gizah Workforce|Group3c Element = {{darkskill}}|Group3c Target = {{tarme}}|Group3c Power = 30|Group3c Accuracy = 93|Group3c Cooldown = 2|Group3c Stamina = 29|Group3c Text = {{damagereduction}}|Default2 Element = {{magicskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 15|Default2 Text = <nowiki> </nowiki>|Special Warmup = 0|Default2 Warmup = 0|Group1a Warmup = 0|Group1b Warmup = 0|Group1c Warmup = 0|Group2a Warmup = 0|Group2b Warmup = 0|Group2c Warmup = 0|Group3a Warmup = 0|Group3b Warmup = 0|Group3c Warmup = 0}}
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{{SkillsWU|Special Name = Ankh Curse|Special Element = {{darkskill}}|Special Target = {{tarme}}|Special Power = 30|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{Nightmares}}|Default1 Name = Huge Claws|Default2 Name = Energy Dispersion|Group1a Name = Sleepy Body|Group1a Element = {{darkskill}}|Group1a Target = {{tarse}}|Group1a Power = 30|Group1a Accuracy = 98|Group1a Cooldown = 0|Group1a Stamina = 18|Group1a Text = {{damagereduction}} 50% chance|Group1b Name = Grisly Vision|Group1b Element = {{darkskill}}|Group1b Target = {{tarse}}|Group1b Power = 30|Group1b Accuracy = 98|Group1b Cooldown = 0|Group1b Stamina = 16|Group1b Text = {{Blind}} 50% chance|Group1c Name = Hand faster than eye|Group1c Element = {{magicskill}}|Group1c Target = {{tarse}}|Group1c Power = 30|Group1c Accuracy = 98|Group1c Cooldown = 0|Group1c Stamina = 17|Group1c Text = {{Daze}}|Group2a Name = Magical Claws|Group2a Element = {{magicskill}}|Group2a Target = {{tarse}}|Group2a Power = 35|Group2a Accuracy = 96|Group2a Cooldown = 0|Group2a Stamina = 20|Group2a Text = drain 20% stamina|Group2b Name = Funny Mushrooms|Group2b Element = {{magicskill}}|Group2b Target = {{tarse}}|Group2b Power = 35|Group2b Accuracy = 95|Group2b Cooldown = 1|Group2b Stamina = 19|Group2b Text = {{Stun}}|Group2c Name = Scratch on Wounds|Group2c Element = {{darkskill}}|Group2c Target = {{tarse}}|Group2c Power = 50|Group2c Accuracy = 95|Group2c Cooldown = 0|Group2c Stamina = 21|Group2c Text = <nowiki> </nowiki>|Group3a Name = Pyramid Trap|Group3a Element = {{darkskill}}|Group3a Target = {{tarse}}|Group3a Power = 45|Group3a Accuracy = 94|Group3a Cooldown = 0|Group3a Stamina = 23|Group3a Text = {{Nightmares}}|Group3b Name = Too much energy|Group3b Element = {{magicskill}}|Group3b Target = {{tarse}}|Group3b Power = 45|Group3b Accuracy = 94|Group3b Cooldown = 0|Group3b Stamina = 26|Group3b Text = drain 20% stamina|Group3c Name = Gizah Workforce|Group3c Element = {{darkskill}}|Group3c Target = {{tarme}}|Group3c Power = 30|Group3c Accuracy = 93|Group3c Cooldown = 2|Group3c Stamina = 29|Group3c Text = {{damagereduction}}|Default2 Element = {{magicskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 15|Default2 Text = <nowiki> </nowiki>|Special Warmup = 0|Default2 Warmup = 0|Group1a Warmup = 0|Group1b Warmup = 0|Group1c Warmup = 0|Group2a Warmup = 0|Group2b Warmup = 0|Group2c Warmup = 0|Group3a Warmup = 0|Group3b Warmup = 0|Group3c Warmup = 0|Default1 Element = {{physicalskill}}|Default1 Target = {{tarse}}|Default1 Warmup = 0|Default1 Power = 25|Default1 Accuracy = 100|Default1 Stamina = 13|Default1 Cooldown = 0|Default1 Text = {{space}}}}
   
 
== Trivia ==
 
== Trivia ==
 
* Name and design are references to the Egyptian god [https://en.wikipedia.org/wiki/Anubis Anubis], most associated with the afterlife.
 
* Name and design are references to the Egyptian god [https://en.wikipedia.org/wiki/Anubis Anubis], most associated with the afterlife.
 
* Shares a similar design with [[Horus]].
 
* Shares a similar design with [[Horus]].
[[Category:Magic]]
 
[[Category:Immune to Blind]]
 
[[Category:Epic]]
 
[[Category:Dark]]
 
[[Category:Monsters]]
 
 
[[Category:Dark/Magic]]
 
[[Category:Dark/Magic]]
[[Category:Staff]]
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[[Category:% Stamina Removal]]
[[Category:Underworld]]
 

Revision as of 13:41, 28 August 2020

Before, he weighed the hearts of those that would enter the afterlife. Now, he prefers helping his foes reach the afterlife quicker.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,080 21,524 2,990 140
30 2,184 23,966 3,139 140
30 2,288 25,900 3,289 140
30 2,392 29,245 3,438 140
30 2,496 32,084 3,588 140
30 2,704 38,156 3,887 140
Trait(s) Icono oro Max GPM
30 Immune to Blind 142
30 Immune to Blind 156
30 Immune to Blind 170
30 Immune to Blind 184
30 Immune to Blind 198
30 Immune to Blind 213
Book(s) Relic(s) Role
Underworld StaffStaff Curser
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 1d 9h 1d 13h

Obtention

Tyrannoking + Genie (10% chance) Tyrannoking + WaterMagic (10% chance) Genie + EarthDark (10% chance) Tyrannoking + any Magic (5% chance) Genie + any Dark (5% chance)

  • DarkMagic + DarkMagic (5% chance)
  • Any Dark + any Magic (2.5% chance)
  • Cells rewarded in weekly cell dungeons

Skills

Special
Dark Ankh Curse
Multiple Enemies Warm Up -
Damage 30 Accuracy 120
Stamina Cost - Cooldown -
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Default
Physical Huge Claws
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Magic Energy Dispersion
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0


Group 1
Dark Sleepy Body
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 18 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance
Group 1
Dark Grisly Vision
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 16 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Magic Hand faster than eye
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 17 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)


Group 2
Magic Magical Claws
Single Enemy Warm Up 0
Damage 35 Accuracy 96
Stamina Cost 20 Cooldown 0
drain 20% stamina
Group 2
Magic Funny Mushrooms
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 19 Cooldown 1
Stun: Monster loses its next turn (1 turn)
Group 2
Dark Scratch on Wounds
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 21 Cooldown 0


Group 3
Dark Pyramid Trap
Single Enemy Warm Up 0
Damage 45 Accuracy 94
Stamina Cost 23 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 3
Magic Too much energy
Single Enemy Warm Up 0
Damage 45 Accuracy 94
Stamina Cost 26 Cooldown 0
drain 20% stamina
Group 3
Dark Gizah Workforce
Multiple Enemies Warm Up 0
Damage 30 Accuracy 93
Stamina Cost 29 Cooldown 2
Damage Reduction: Monster inflicts 25% less damage (2 turns)

Trivia

  • Name and design are references to the Egyptian god Anubis, most associated with the afterlife.
  • Shares a similar design with Horus.