Monster Legends Wiki
Monster Legends Wiki
(this is not breeding information)
m (→‎Obtention: clean up, replaced: * {{thumbsm → {{thumbsm (5))
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{{Statsepic|power = 2080|life = 21524|speed = 2990|stamina = 130|trait = {{blindimmune}}|book = {{underworld}}|relic = {{staff}}{{staff}}|level = 14|price = 1,700|exp = 25,200|sell = 7,500|gpm = 142|breed = 1d 9h|hatch = 1d 13h|role = {{curser}}}}
 
{{Statsepic|power = 2080|life = 21524|speed = 2990|stamina = 130|trait = {{blindimmune}}|book = {{underworld}}|relic = {{staff}}{{staff}}|level = 14|price = 1,700|exp = 25,200|sell = 7,500|gpm = 142|breed = 1d 9h|hatch = 1d 13h|role = {{curser}}}}
   
== Breeding ==
+
== Obtention ==
* {{thumbsm|monster=Tyrannoking|rarity=common|size=30}} + {{thumbsm|monster=Genie|rarity=common|size=30}} (10% chance)
+
{{thumbsm|monster=Tyrannoking|rarity=common|size=30}} + {{thumbsm|monster=Genie|rarity=common|size=30}} (10% chance)
* {{thumbsm|monster=Tyrannoking|rarity=common|size=30}} + {{Wm}} (10% chance)
+
{{thumbsm|monster=Tyrannoking|rarity=common|size=30}} + {{Wm}} (10% chance)
* {{thumbsm|monster=Genie|rarity=common|size=30}} + {{Ed}} (10% chance)
+
{{thumbsm|monster=Genie|rarity=common|size=30}} + {{Ed}} (10% chance)
* {{thumbsm|monster=Tyrannoking|rarity=common|size=30}} + any {{Magicbreed}} (5% chance)
+
{{thumbsm|monster=Tyrannoking|rarity=common|size=30}} + any {{Magicbreed}} (5% chance)
* {{thumbsm|monster=Genie|rarity=common|size=30}} + any {{Darkbreed}} (5% chance)
+
{{thumbsm|monster=Genie|rarity=common|size=30}} + any {{Darkbreed}} (5% chance)
 
* {{Dm}} + {{Dm}} (5% chance)
 
* {{Dm}} + {{Dm}} (5% chance)
 
* Any {{Darkbreed}} + any {{Magicbreed}} (2.5% chance)
 
* Any {{Darkbreed}} + any {{Magicbreed}} (2.5% chance)
  +
* Cells rewarded in weekly [[Dungeons#Cells Dungeon|cell dungeons]]
   
 
== Skills ==
 
== Skills ==

Revision as of 13:41, 28 August 2020

Before, he weighed the hearts of those that would enter the afterlife. Now, he prefers helping his foes reach the afterlife quicker.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,080 21,524 2,990 140
30 2,184 23,966 3,139 140
30 2,288 25,900 3,289 140
30 2,392 29,245 3,438 140
30 2,496 32,084 3,588 140
30 2,704 38,156 3,887 140
Trait(s) Icono oro Max GPM
30 Immune to Blind 142
30 Immune to Blind 156
30 Immune to Blind 170
30 Immune to Blind 184
30 Immune to Blind 198
30 Immune to Blind 213
Book(s) Relic(s) Role
Underworld StaffStaff Curser
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 1d 9h 1d 13h

Obtention

Tyrannoking + Genie (10% chance) Tyrannoking + WaterMagic (10% chance) Genie + EarthDark (10% chance) Tyrannoking + any Magic (5% chance) Genie + any Dark (5% chance)

  • DarkMagic + DarkMagic (5% chance)
  • Any Dark + any Magic (2.5% chance)
  • Cells rewarded in weekly cell dungeons

Skills

Special
Dark Ankh Curse
Multiple Enemies Warm Up -
Damage 30 Accuracy 120
Stamina Cost - Cooldown -
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Default
Physical Huge Claws
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Magic Energy Dispersion
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0


Group 1
Dark Sleepy Body
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 18 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance
Group 1
Dark Grisly Vision
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 16 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Magic Hand faster than eye
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 17 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)


Group 2
Magic Magical Claws
Single Enemy Warm Up 0
Damage 35 Accuracy 96
Stamina Cost 20 Cooldown 0
drain 20% stamina
Group 2
Magic Funny Mushrooms
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 19 Cooldown 1
Stun: Monster loses its next turn (1 turn)
Group 2
Dark Scratch on Wounds
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 21 Cooldown 0


Group 3
Dark Pyramid Trap
Single Enemy Warm Up 0
Damage 45 Accuracy 94
Stamina Cost 23 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 3
Magic Too much energy
Single Enemy Warm Up 0
Damage 45 Accuracy 94
Stamina Cost 26 Cooldown 0
drain 20% stamina
Group 3
Dark Gizah Workforce
Multiple Enemies Warm Up 0
Damage 30 Accuracy 93
Stamina Cost 29 Cooldown 2
Damage Reduction: Monster inflicts 25% less damage (2 turns)

Trivia

  • Name and design are references to the Egyptian god Anubis, most associated with the afterlife.
  • Shares a similar design with Horus.