Deadwolf is a renegade cowboy that loves easy money, but despite his rude manners and rough looks, he has a heart of gold and often gives up a bounty to help the weak.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,542 27,143 3,388 140
30 3,703 29,911 3,542 140
30 3,864 32,813 3,696 140
30 4,025 35,850 3,850 140
30 4,186 39,023 4,004 140
30 4,508 45,772 4,312 140
Trait(s) Icono oro.png Max GPM
30 Immune to Stun 305
30 Immune to Stun 335
30 Immune to Stun 366
30 Immune to Stun 396
30 Immune to Stun 427
30 Immune to Stun 457
Book(s) Relic(s) Role
Good Legions StaffTrap Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 1d 22h 2d 2h

Obtention

Dragonian Beast

+ Tartarus

(10% chance)

Skills

Special
Earth Band of Brothers
Multiple Enemies Warm Up -
Damage 75 Accuracy 120
Stamina Cost - Cooldown -
Default
Physical Cavalry Raid
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Earth Rifle Shoot
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Bandit Raid
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 21 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance
Group 1
Earth Collateral Damage
Multiple Enemies Warm Up 0
Damage 25 Accuracy 90
Stamina Cost 28 Cooldown 0
Group 1
Earth Hardshot
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) 50% chance


Group 2
Special Assault Raid
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 27 Cooldown 2
Stun: Monster loses its next turn (1 turn)
Group 2
Earth Smart Shots
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 32 Cooldown 2
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Earth Sharpshot
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)


Group 3
Special Deadwolf's Ride
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 30 Cooldown 2
Stun: Monster loses its next turn (1 turn)
Group 3
Earth Lucky Shots
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 29 Cooldown 3
Group 3
Earth One Shot Kill
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 35 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)

Trivia

  • Design and description are references to Clint Eastwood's classic gunslinger character, The Man with No Name.
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