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Even nature has a dark side. These powerful lizard creatures will stomp and chomp any who threaten their habitats. They may be lesser than their Tyrannoking relatives – but command just as much respect.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,295 10,221 2,040 120
30 2,430 11,616 2,160 120
30 2,565 13,101 2,280 120
30 2,700 14,676 {2,400 120
30 2,835 16,341 2,520 120
30 3,105 19,942 2,760 120
Trait(s) Icono oro.png Max GPM
30 Energized: 20% extra stamina 103
30 Energized: 20% extra stamina 113
30 Energized: 20% extra stamina 123
30 Energized: 20% extra stamina 133
30 Energized: 20% extra stamina 144
30 Energized: 20% extra stamina 154
Book(s) Relic(s) Role
Dragon SwordSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
120 5,040 3,750 6h 8h

Obtention

Treezard

+ Tyrannoking

(30% chance)
Treezard

+ ThunderDark (30% chance)
Tyrannoking

+ NatureWater (30% chance)
Treezard

+ any Dark (15% chance)
Tyrannoking

+ any Nature (15% chance)
NatureDark + NatureDark (15% chance)
any Nature + any Dark (7.5% chance)

Skills

Special
Nature Ancient Spirits
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Remove Negative Status Effects and heal life
Default
Physical Dangerous Bite
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Nature Poison Ivy
Single Enemy Warm Up 0
Damage 25 Accuracy 96
Stamina Cost 16 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)


Group 1
Dark Nightmare
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2
Group 1
Nature Leaf Choke
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 25 Cooldown 2
Group 1
Dark Ghost Cloud
Single Enemy Warm Up 0
Damage 30 Accuracy 96
Stamina Cost 15 Cooldown 0


Group 2
Dark Chaos
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 29 Cooldown 0
Group 2
Dark Blackout
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 19 Cooldown 2
Group 2
Dark Mass Blindness
Multiple Enemies Warm Up 0
Damage 0 Accuracy 85
Stamina Cost 34 Cooldown 3
Blind: Accuracy reduced by 50% (2 turns)


Group 3
Nature Force Nature
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2
Group 3
Dark Apocalypse
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2
Group 3
Nature Spores
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2

Trivia

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