Monster Legends Wiki
Monster Legends Wiki

Darmith Khan's leadership is constantly under question, and the law of the strongest prevails. In this environment, a new Barbarian superstar has risen. Called Dracbite, he made his name by slaying dragons in the Northlands. He wears the skin of his victims as a cloak, which confers him protection and extra powers.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 11,066 142,958 8,206 180
30 13,584 177,924 9,228 200
30 16,354 218,100 10,296 220
30 18,494 263,454 11,424 240
30 21,705 314,256 12,585 260
30 26,160 400,547 14,160 280
Trait(s) Max GPM
30 Cold Blood: Skills will bypass Taunt and Mega Taunt 364
30 Cold Blood: Skills will bypass Taunt and Mega TauntBleed Hater: Triple damage against monsters suffering from Bleeding 400
30 Cold Blood: Skills will bypass Taunt and Mega TauntBleed Hater: Triple damage against monsters suffering from Bleeding 436
30 Cold Blood: Skills will bypass Taunt and Mega TauntBleed Hater: Triple damage against monsters suffering from BleedingTough: All status effects have 35% less accuracy against it 473
30 Cold Blood: Skills will bypass Taunt and Mega TauntBleed Hater: Triple damage against monsters suffering from BleedingTough: All status effects have 35% less accuracy against itStatus Caster - Self Random Hater: Applies a random element hater effect to itself (3 turns) 509
30 Cold Blood: Skills will bypass Taunt and Mega TauntBleed Hater: Triple damage against monsters suffering from BleedingTough: All status effects have 35% less accuracy against itStatus Caster - Self Random Hater: Applies a random element hater effect to itself (3 turns)Status Caster - Self Precision: Increases accuracy by 50% (2 turns) 546
Book(s) Relic(s) Role
DragonAdventurersWieldersLeague of HuntersGalactic Era SwordArmor Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released as a special paid offer in the Bounty Hunt (August 12th, 2022)

Skills[]

Special
Dark Rising Sword
Single Enemy Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Before damage: Guard Down: Incoming attacks will always hit (2 turns) Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Default
Dark Cold Eyes
Single Enemy Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 24 Cooldown 0
Default
Dark Snatch To Cruch
Single Enemy Warm Up 0
Damage 20 Accuracy 100
Stamina Cost 0 Cooldown 0
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)


Group 1
Dark Master Of Battle
Multiple Enemies Warm Up 0
Damage 25 Accuracy 90
Stamina Cost 18 Cooldown 0
Guard Down: Incoming attacks will always hit (2 turns) x2
Group 1
Dark Cloak Shelter
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 36 Cooldown 2
removes tortures Damage Boost: Monster inflicts 50% more damage (2 turns)


Group 2
Dark Spinning Cloak
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 30 Cooldown 1
self: removes tortures
Group 2
Dark Deep Wounds
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 40 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)


Group 3
Dark Blood Hell
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 38 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
self: Damage Boost: Monster inflicts 50% more damage (2 turns)
Group 3
Dark Hit It More!
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 42 Cooldown 2
Guard Down: Incoming attacks will always hit (2 turns)
self: Damage Boost: Monster inflicts 50% more damage (2 turns)

Trivia[]