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Dratis is the third and last member of the Ordo Drakkonis. This singular dragon was a magician, but an awful one, so he decided to focus his efforts on the physical offensive. Without any magic, he can kill enemies in a few seconds, but he's also very fragile, so Nahane and Vishamah try to protect him.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 7,744 67,558 5,830 180
30 9,504 84,222 6,552 200
30 11,440 103,196 7,319 220
30 12,936 124,607 8,106 240
30 15,180 148,579 8,940 260
30 18,304 189,448 10,064 280
Trait(s) Icono oro.png Max GPM
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...) 364
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Immune to Possession 400
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Immune to Possession 436
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Immune to PossessionStatus Caster - Self Cooldown Protection: Prevents effects of cooldowns activated (3 turns) 473
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Immune to PossessionStatus Caster - Self Cooldown Protection: Prevents effects of cooldowns activated (3 turns) 509
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Immune to PossessionStatus Caster - Self Cooldown Protection: Prevents effects of cooldowns activated (3 turns) 546
Book(s) Relic(s) Role
DragonSpiritsFamiliesCosmic Era MaskAmulet Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Not permanently breedable
  • First released in a special Breeding Event (January 22, 2021)

Skills

Special
Nature Zahkrii
Single Enemy Warm Up -
Damage 80 Accuracy 120
Stamina Cost - Cooldown -
before damage: Remove Positive Status Effects

50% chance of instant kill, 20% chance if a boss

Default
Nature Mantis Dragon
Single Enemy Warm Up 0
Damage 40 Accuracy 100
Stamina Cost 22 Cooldown 0
Default
Nature Lightning Force
Multiple Enemies Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 28 Cooldown 0


Group 1
Special Roost
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 29 Cooldown 1
Damage Boost: Monster inflicts 50% more damage (2 turns) Precision: Accuracy increased by 50% (2 turns)
Group 1
Nature Razor Fangs
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 29 Cooldown 1
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)


Group 2
Special Eternal Flutter
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 36 Cooldown 2
Remove Negative Status Effects Cooldowns Immunity: Prevents effects of cooldowns activated (3 turns)
Group 2
Nature Blades Tornado
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 36 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)


Group 3
Nature Drakkonis Spear
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 46 Cooldown 2
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 3
Nature Wind Shear
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 43 Cooldown 3

Trivia