Monster Legends Wiki
Monster Legends Wiki

Shy and delicate, Dryathin usually hides from other monsters when they enter its forest. However, it leaves a trail of mushrooms wherever its feet touch the ground, making it fairly easy to follow. (Perhaps it goes without saying, but these mushrooms should never be eaten.)

Stats[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 20,482 506,688 14,201 180
30 25,140 631,851 15,984 200
30 30,264 773,976 17,836 220
30 34,216 934,806 19,768 240
30 40,155 1,114,344 21,795 260
30 48,416 1,420,860 24,528 280
Trait(s) Max GPM
30 Immune to Blind 364
30 Immune to BlindImmune to Poison 400
30 Immune to BlindImmune to Poison 436
30 Immune to BlindImmune to PoisonStatus Caster - Self Immune to Torture (Effect): Immunity to Torture (3 turns) 473
30 Immune to BlindImmune to PoisonStatus Caster - Self Immune to Torture (Effect): Immunity to Torture (3 turns) 509
30 Immune to BlindImmune to PoisonStatus Caster - Self Immune to Torture (Effect): Immunity to Torture (3 turns) 546
Book(s) Relic(s) Role
Pure GaiaSpiritsElementalsHistoria Era StaffMask Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released as a Multiplayer chest reward (July 19th, 2024)

Skills[]

Special
Nature Supersprout
Multiple Enemies Warm Up -
Damage 30 Accuracy 120
Stamina Cost - Cooldown -
Mega Roots: The monster loses its next 2 turns and will receive all incoming attacks. (2 turns) Toxins: Deals 15% Nature damage. Incoming damage will be increased by 50%. Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Default
Nature Forest Fairy
Single Enemy Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 0 Cooldown 0
Roots: The monster loses its next turn and will receive all incoming attacks. (1 turn)
Default
Nature Sizzling Sage
Multiple Enemies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 10 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)


Group 1
Nature Tree Treaty
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 30 Cooldown 1
Nature Protection: Takes half damage from Nature attacks (3 turns) Healing: Heals monster by 25% of his total life
Group 1
Nature Coagulant Cage
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 40 Cooldown 1
Toxins: Deals 15% Nature damage. Incoming damage will be increased by 50%. Roots: The monster loses its next turn and will receive all incoming attacks. (1 turn)


Group 2
Earth Stopping Shroom
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 45 Cooldown 2
Stun: Monster loses its next turn (1 turn)
Group 2
Nature Corrosive Spit
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 55 Cooldown 2
Toxins: Deals 15% Nature damage. Incoming damage will be increased by 50%. Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)


Group 3
Nature Phylliidae Form
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 50 Cooldown 3
Evasion: Dodges the first attack received within the next turn (1 turn) Healing: Heals monster by 25% of his total life
Group 3
Nature Ereba Entanglement
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 60 Cooldown 3
Mega Roots: The monster loses its next 2 turns and will receive all incoming attacks. (2 turns)

all enemies: Roots: The monster loses its next turn and will receive all incoming attacks. (1 turn)

Lore[]

Dryathin is a shy, yet playful forest spirit. It spends its time hiding among the trees, where its spindly legs and leafy appendages mimic the boughs of trees, and mimicking birdsong. A fragile monster, Dryathin rarely reveals itself to others, preferring the quiet company of animal friends. As long as it stays in the treetops, Dryathin is hard to spot.

On the ground, however, it’s a different matter entirely. Everywhere Dryathin’s feet touch soil, mushrooms spring up, making it fairly easy to track on the ground. All the more reason for Dryathin to stay hidden in the forest canopy…

Note: If you encounter Dryathin’s mushroom trails in the woods, we strongly recommend that you DO NOT eat them, no matter how delicious they look.