Monster Legends Wiki
Monster Legends Wiki
m (clean up)
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Duchess_2.png|Juvenile
 
Duchess_2.png|Juvenile
 
Duchess_1.png|Baby
 
Duchess_1.png|Baby
Duchess_0.png|Egg</gallery>|row1 = {{raritye}}|row2 = {{earth}}{{magic}}|row3 = 44|raritycolor = epic|Prev = {{prev|Terracrank}}|Next = {{next|Tartarus}}}}
+
Duchess_0.png|Egg</gallery>|row1 = {{raritye}}|row2 = {{earth}}{{magic}}|row3 = 44|raritycolor = epicearthmagic|Prev = {{prev2|Terracrank|epic}}|Next = {{next2|Tartarus|epic}}|AddlInfo={{breedable}}}}Rockin' royalty! The '''Duchess''' of Disaster, the Queen of Pain! Beware of flying magic rocks because that's her thing.
Rockin' royalty! The Duchess of Disaster, the Queen of Pain! Beware of flying magic rocks because that's her thing.
 
   
 
== Stats and Information ==
 
== Stats and Information ==
{{Statsepic|power = 2200|life = 20057|speed = 2950|stamina = 130|trait = {{blindimmune}}|book = {{spirits}}|relic = {{essence}}{{trap}}|level = 3|price = 1,700|exp = 25,200|sell = 7,500|gpm = 142|breed = 1d 9h|hatch = 1d 13h}}
+
{{Statsepic|power = 2200|life = 20057|speed = 2950|stamina = 130|trait = {{blindimmune}}|book = {{spirits}}|relic = {{essence}}{{trap}}|level = 3|price = 1,700|exp = 25,200|sell = 7,500|gpm = 142|breed = 1d 9h|hatch = 1d 13h|role = {{tank}}}}
   
 
== Breeding ==
 
== Breeding ==
 
* {{Em}} + {{Em}} (15% chance)
 
* {{Em}} + {{Em}} (15% chance)
* Any {{Earthbreed}} hybrid + any {{Magicbreed}} hybrid (7.5% chance)
+
* Any {{Earthbreed}} hybrid + any {{Magicbreed}} hybrid (7.5% chance)
   
 
== Skills ==
 
== Skills ==
  +
{{SkillsWU|Special Name = Wizard Fireworks|Special Element = {{magicskill}}|Special Target = {{tarme}}|Special Power = 0|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{blind}}|Default1 Name = Blitzer Charge|Default2 Name = Stoning|Group1a Name = Rocks Shower|Group1b Name = Prismatic Ray|Group1c Name = Force Push|Group2a Name = Dazing Hit|Group2b Name = Stunning Strike|Group2c Name = Self Shield|Group3a Name = Mass Shield|Group3b Name = Arcane Orb|Group3c Name = Earthquake|Special Warmup = 0|Group2a Element = {{physicalskill}}|Group2a Target = {{tarse}}|Group2a Power = 40|Group2a Accuracy = 95|Group2a Cooldown = 1|Group2a Stamina = 21|Group2a Warmup = 0|Group2a Text = {{daze}}|Group3a Text = {{smallshield}}|Group2c Text = {{smallshield}}|Group2b Text = {{Stun}}|Default1 Element = {{physicalskill}}|Default2 Element = {{earthskill}}|Default1 Target = {{tarse}}|Default1 Warmup = 0|Default2 Target = {{tarse}}|Default2 Warmup = 0|Default1 Power = 25|Default1 Accuracy = 100|Default2 Power = 30|Default2 Accuracy = 96|Default1 Stamina = 13|Default1 Cooldown = 0|Default2 Stamina = 15|Default2 Cooldown = 0|Default1 Text = {{space}}|Default2 Text = {{space}}|Group1a Element = {{earthskill}}|Group1a Target = {{tarse}}|Group1a Warmup = 0|Group1a Power = 70|Group1a Accuracy = 90|Group1a Stamina = 25|Group1a Cooldown = 1|Group1a Text = {{space}}|Group1b Element = {{magicskill}}|Group1b Target = {{tarse}}|Group1b Warmup = 0|Group1b Power = 45|Group1b Accuracy = 93|Group1b Stamina = 29|Group1b Cooldown = 2|Group1b Text = {{space}}|Group1c Element = {{magicskill}}|Group1c Target = {{Tarse}}|Group1c Warmup = 0|Group1c Power = 30|Group1c Accuracy = 96|Group1c Stamina = 15|Group1c Cooldown = 0|Group1c Text = {{space}}|Group2b Element = {{physicalskill}}|Group2b Target = {{tarse}}|Group2b Warmup = 0|Group2b Power = 25|Group2b Accuracy = 95|Group2b Stamina = 29|Group2b Cooldown = 2|Group2c Element = {{physicalskill}}|Group2c Target = {{tars}}|Group2c Warmup = 0|Group2c Power = 0|Group2c Accuracy = 100|Group2c Stamina = 16|Group2c Cooldown = 1|Group3a Element = {{earthskill}}|Group3a Target = {{tarma}}|Group3a Warmup = 0|Group3a Power = 0|Group3a Accuracy = 100|Group3a Stamina = 35|Group3a Cooldown = 4|Group3b Element = {{magicskill}}|Group3b Target = {{tarme}}|Group3b Warmup = 0|Group3b Power = 25|Group3b Accuracy = 95|Group3b Stamina = 37|Group3b Cooldown = 2|Group3b Text = {{space}}|Group3c Element = {{earthskill}}|Group3c Target = {{tarme}}|Group3c Warmup = 0|Group3c Power = 25|Group3c Accuracy = 95|Group3c Stamina = 37|Group3c Cooldown = 2|Group3c Text = {{space}}}}
{{Skills1|Special Name = Wizard Fireworks|Special Element = {{magicskill}}|Special Target = {{tarme}}|Special Power = 0|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{Blind}}|Default1 Name = {{blitzercharge}}|Default2 Name = {{stoning}}|Group1a Name = {{rocksshower}}|Group1b Name = {{prismaticray}}|Group1c Name = {{forcepush}}|Group2a Name = {{dazinghit}}|Group2b Name = {{stunningstrike}}|Group2c Name = {{selfshield}}|Group3a Name = {{massshield}}|Group3b Name = {{arcaneorb}}|Group3c Name = {{earthquake}}}}
 
   
 
== Trivia ==
 
== Trivia ==
*Similar skill set to [[terracrank]]
 
[[Category:Earth]]
 
[[Category:Immune to Blind]]
 
[[Category:Epic]]
 
[[Category:Magic]]
 
[[Category:Monsters]]
 
 
[[Category:Earth/Magic]]
 
[[Category:Earth/Magic]]
[[Category:Spirits]]
 
[[Category:Essence]]
 
[[Category:Trap]]
 

Revision as of 15:56, 5 April 2020

Rockin' royalty! The Duchess of Disaster, the Queen of Pain! Beware of flying magic rocks because that's her thing.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,200 20,057 2,950 140
30 2,310 22,332 3,097 140
30 2,420 24,135 3,245 140
30 2,530 27,252 3,392 140
30 2,640 29,897 3,540 140
30 2,860 35,555 3,835 140
Trait(s) Icono oro Max GPM
30 Immune to Blind 142
30 Immune to Blind 156
30 Immune to Blind 170
30 Immune to Blind 184
30 Immune to Blind 198
30 Immune to Blind 213
Book(s) Relic(s) Role
Spirits EssenceTrap Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 1d 9h 1d 13h

Breeding

  • EarthMagic + EarthMagic (15% chance)
  • Any Earth hybrid + any Magic hybrid (7.5% chance)

Skills

Special
Magic Wizard Fireworks
Multiple Enemies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Blind: Accuracy reduced by 50% (2 turns)
Default
Physical Blitzer Charge
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Earth Stoning
Single Enemy Warm Up 0
Damage 30 Accuracy 96
Stamina Cost 15 Cooldown 0


Group 1
Earth Rocks Shower
Single Enemy Warm Up 0
Damage 70 Accuracy 90
Stamina Cost 25 Cooldown 1
Group 1
Magic Prismatic Ray
Single Enemy Warm Up 0
Damage 45 Accuracy 93
Stamina Cost 29 Cooldown 2
Group 1
Magic Force Push
Single Enemy Warm Up 0
Damage 30 Accuracy 96
Stamina Cost 15 Cooldown 0


Group 2
Physical Dazing Hit
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 21 Cooldown 1
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Physical Stunning Strike
Single Enemy Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 29 Cooldown 2
Stun: Monster loses its next turn (1 turn)
Group 2
Physical Self Shield
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 16 Cooldown 1
Shield: Absorbs incoming damage equal to 30% of monster's total life until depleted (2 turns)


Group 3
Earth Mass Shield
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 35 Cooldown 4
Shield: Absorbs incoming damage equal to 30% of monster's total life until depleted (2 turns)
Group 3
Magic Arcane Orb
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2
Group 3
Earth Earthquake
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2

Trivia