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<p style="text-align:center;">[[File:Habitats.png]]</p>
 
<p style="text-align:center;">[[File:Habitats.png]]</p>
   
The element which a particular monster belongs to determines which of the habitats it can be placed in after being hatched. Monsters must be placed in a habitat which corresponds to their element. Fire type monsters for example must be placed in a Fire Habitat whilst a Fire and Earth hybrid may be placed in either an Earth Habitat or a Fire Habitat. Best element is legendary element.
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The element which a particular monster belongs to determines which of the habitats it can be placed in after being hatched. Monsters must be placed in a habitat which corresponds to their element. Fire type monsters for example must be placed in a Fire Habitat whilst a Fire and Earth hybrid may be placed in either an Earth Habitat or a Fire Habitat.
   
 
==Leveling Up==
 
==Leveling Up==

Revision as of 16:13, January 2, 2015

Each monsters in Monster Legends has a certain element or combination of elements, which unsurprisingly determine various aspects of gameplay. 

There are nine elements in Monster Legends. They are Fire, Nature, Magic, Light, Dark, Earth, Thunder, Water, and the special Legendary element.

Elements

Habitats

File:Habitats.png

The element which a particular monster belongs to determines which of the habitats it can be placed in after being hatched. Monsters must be placed in a habitat which corresponds to their element. Fire type monsters for example must be placed in a Fire Habitat whilst a Fire and Earth hybrid may be placed in either an Earth Habitat or a Fire Habitat.

Leveling Up

In Monster Legends, monsters are restricted from leveling above Level 10 without the aid of a temple . These temples must also correspond to the element of the particular monster that the player wishes to enhance. For example, a thunder monster requires a Thunder Temple before it can advance above level 10. Hybird monsters require temples of both elements before they can level up.

Battling

The various elements also determines success or failure in battle. 

Element Strong Against Weak Against
Fire

Ic-fire

Nature

Ic-nature

Fire

Ic-fire

Nature

Ic-nature 

Magic

Ic-magic

Nature

Ic-nature 

Earth

Ic-earth

Thunder

Ic-thunder 

Earth

Ic-earth  

Thunder

Ic-thunder

Water

Ic-water

Thunder

Ic-thunder

Water

Ic-water 

Fire

Ic-fire

Water

Ic-water

Dark

Ic-dark 

Earth

Ic-earth 

Dark

Ic-dark 

Magic

Ic-magic  

Light

Ic-light

Magic

Ic-magic    

Light

Ic-light

Dark

Ic-dark    

Light

Ic-light  

Element Strongest Against Weakest Against
Fire

Ic-fire

Nature

Ic-nature

Water

Ic-water

Nature

Ic-nature

Magic

Ic-magic

Fire

Ic-fire

Magic

Ic-magic

Light

Ic-light

Nature

Ic-nature

Light

Ic-light

Dark

Ic-dark

Magic

Ic-magic

Dark

Ic-dark

Earth

Ic-earth

Light

Ic-light

Earth

Ic-earth

Thunder

Ic-thunder

Dark

Ic-dark

Thunder

Ic-thunder

Water

Ic-water

Earth

Ic-earth

Water

Ic-water

Fire

Ic-fire

Thunder

Ic-thunder

Legendary

Ic-legendary

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