Tag: sourceedit
Tag: sourceedit
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==Battling==
 
==Battling==
 
The various elements also determines success or failure in battle. 
 
The various elements also determines success or failure in battle. 
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<p style="text-align:center;">'''[[File:simpleelementchart.png]]'''</p>
   
 
<tabber>
 
<tabber>
 
Combat =
 
Combat =
  +
<p style="text-align:center;">'''This chart shows the results of using an attack in battle.'''</p>
 
{| border="2" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;"
 
{| border="2" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;"
 
! scope="col" style="text-align:center;"|Element
 
! scope="col" style="text-align:center;"|Element
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Alternative Element Guide =
 
Alternative Element Guide =
  +
<p style="text-align:center;">'''This chart shows the general results of using a monster in battle.'''</p>
 
{| border="2" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;"
 
{| border="2" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;"
 
! scope="col" style="text-align:center;"|Element
 
! scope="col" style="text-align:center;"|Element

Revision as of 16:00, 11 January 2016

Each monsters in Monster Legends has a certain element or combination of elements, which unsurprisingly determine various aspects of gameplay. 

There are nine elements in Monster Legends. They are Fire, Nature, Magic, Light, Dark, Earth, Thunder, Water, and the special Legendary element.

Elements.jpg

Habitats

File:Habitats.png

The element which a particular monster belongs to determines which of the habitats it can be placed in after being hatched. Monsters must be placed in a habitat which corresponds to their element. Fire type monsters for example must be placed in a Fire Habitat whilst a Fire and Earth hybrid may be placed in either an Earth Habitat or a Fire Habitat.

Leveling Up

In Monster Legends, monsters are restricted from leveling above Level 10 without the aid of a temple . These temples must also correspond to the element of the particular monster that the player wishes to enhance. For example, a thunder monster requires a Thunder Temple before it can advance above level 10. Hybird monsters require temples of both elements before they can level up.

Battling

The various elements also determines success or failure in battle. 

Simpleelementchart.png

This chart shows the results of using an attack in battle.

Element Strong Against Weak Against
Fire

Ic-fire.png

Nature

Ic-nature.png

Fire

Ic-fire.png

Nature

Ic-nature.png 

Magic

Ic-magic.png

Nature

Ic-nature.png 

Earth

Ic-earth.png

Thunder

Ic-thunder.png 

Earth

Ic-earth.png  

Thunder

Ic-thunder.png

Water

Ic-water.png

Thunder

Ic-thunder.png

Water

Ic-water.png 

Fire

Ic-fire.png

Water

Ic-water.png

Dark

Ic-dark.png 

Earth

Ic-earth.png 

Dark

Ic-dark.png 

Magic

Ic-magic.png  

Metal

Ic-metal.png

Magic

Ic-magic.png    

Light

Ic-light.png

Dark

Ic-dark.png

Light

Ic-light.png

Metal

Ic-metal.png

Magic

Ic-magic.png

Metal

Ic-metal.png

This chart shows the general results of using a monster in battle.

Element Strongest Against Weakest Against
Fire

Ic-fire.png

Nature

Ic-nature.png

Water

Ic-water.png

Nature

Ic-nature.png

Magic

Ic-magic.png

Fire

Ic-fire.png

Magic

Ic-magic.png

Metal

Ic-metal.png

Nature

Ic-nature.png

Metal

Ic-metal.png

Light

Ic-light.png

Magic

Ic-magic.png

Light

Ic-light.png

Dark

Ic-dark.png

Metal

Ic-metal.png

Dark

Ic-dark.png

Earth

Ic-earth.png

Light

Ic-light.png

Earth

Ic-earth.png

Thunder

Ic-thunder.png

Dark

Ic-dark.png

Thunder

Ic-thunder.png

Water

Ic-water.png

Earth

Ic-earth.png

Water

Ic-water.png

Fire

Ic-fire.png

Thunder

Ic-thunder.png

Legendary

Ic-legendary.png

- -

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