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==Leveling Up==
 
==Leveling Up==
   
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In Monster Legends, monsters are restricted from leveling above Level 10 without the aid of a [[temples|temple]] . These temples must also correspond to the element of the particular monster that the player wishes to enhance. For example, a thunder monster requires a Thunder Temple before it can advance above level 10. Hybird monsters require temples of both elements before they can level up.
 
In Monster Legends, monsters are restricted from leveling above Level 10 without the aid of a [[temples|temple]] . These temples must also correspond to the element of the particular monster that the player wishes to enhance. For example, a thunder monster requires a Thunder Temple before it can advance above level 10. Hybird monsters require temples of both elements before they can level up.
   

Revision as of 12:45, October 15, 2013

Elements

Each monster in Monster Legends has a certain element or combination of elements. Which determine various aspects of gameplay. 

Elements

Habitats

File:Habitats.png


The element which a particular monster belongs to determines which of the habitats it can be placed in after being hatched. Monsters must be placed in a habitat which corresponds to their element. Fire type monsters for example must be placed in a Fire Habitat whilst a Fire and Earth hybrid may be placed in either an Earth Habitat or a Fire Habitat.

Leveling Up

Temples

In Monster Legends, monsters are restricted from leveling above Level 10 without the aid of a temple . These temples must also correspond to the element of the particular monster that the player wishes to enhance. For example, a thunder monster requires a Thunder Temple before it can advance above level 10. Hybird monsters require temples of both elements before they can level up.

Battling

The various elements also determines success or failure in battle. 

Element Weak Against Strong Against
Fire Fire Nature
Nature Nature Magic
Earth Earth Thunder
Thunder Thunder Water
Water Water

Fire

Dark Dark

Earth

Magic Magic Light
Light Light Dark

Element Weakest Against Strongest Against
Fire Water Nature
Nature Fire Magic
Earth Dark Thunder
Thunder Earth Water
Water Thunder Fire
Dark Light Earth
Magic Nature Light
Light Magic Dark
Legendary

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