Each monster in Monster Legends has a single element or combination of 2 elements. 

There are ten elements in Monster Legends.

Ic-nature.png Ic-fire.png Ic-earth.png Ic-thunder.png Ic-water.png Ic-dark.png Ic-magic.png Ic-light.png Ic-metal.png Ic-legendary.png
Nature Fire Earth Thunder Water Dark Magic Light Metal Special

Habitats

File:Habitats.png

The element which a particular monster belongs to determines which of the habitats it can be placed in after being hatched. Monsters must be placed in a habitat which corresponds to their element. Hybrid monsters may be placed in either habitat corresponding to either of its elements. Legendary monsters may only be placed in legendary habitats.

Leveling Up

Monsters are restricted from leveling above Level 10 without the aid of a temple. These temples must also correspond to the element of the particular monster that the player wishes to enhance. Hybrid monsters require temples of both elements before they can level up.

Combat

Each element deals double damage against a monster with the corresponding weak element: 

Simpleelementchart.png

Each element is also weak against itself and deals half damage. Dual element monsters typically have the combined weaknesses and resistances of both elements. However, if an attack would be both strong and weak against a hybrid monster (if a fire skill targeted a nature/fire monster for example), the weakness will override the strength and the damage will be halved.

Element Strong vs Weak vs
Nature

Ic-nature.png 

Magic

Ic-magic.png

Nature

Ic-nature.png 

Fire

Ic-fire.png

Nature

Ic-nature.png

Fire

Ic-fire.png

Earth

Ic-earth.png

Thunder

Ic-thunder.png 

Earth

Ic-earth.png  

Thunder

Ic-thunder.png

Water

Ic-water.png

Thunder

Ic-thunder.png

Water

Ic-water.png 

Fire

Ic-fire.png

Water

Ic-water.png

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