She used to protect the weak by healing and taking care of them. But the hidden evil forces provoked her to rise and fight against injustice. She's the light that will lead the struggling to victory.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,340 21,524 2,860 140
30 2,457 23,966 3,003 140
30 2,574 25,900 3,146 140
30 2,691 29,245 3,289 140
30 2,808 32,084 3,432 140
30 3,042 38,156 3,718 140
Trait(s) Icono oro.png Max GPM
30 Immune to Blind 142
30 Immune to Blind 156
30 Immune to Blind 170
30 Immune to Blind 184
30 Immune to Blind 198
30 Immune to Blind 213
Book(s) Relic(s) Role
WingedFemaleGood Legions AmuletAmulet Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 N/A 1d 13h

Obtention

  • Unbreedable
  • Heaven Island (2015)
  • War in Heaven Island (2017)
  • Cells rewarded in weekly cell dungeons

Skills

Special
Light Sol Cannon
Single Enemy Warm Up -
Damage 65 Accuracy 200
Stamina Cost - Cooldown -
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Blind: Accuracy reduced by 50% (2 turns)
Default
Physical Holy Slice
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Fire Heat Impact
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0


Group 1
Light Pray to Serra
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 16 Cooldown 0
Damage Boost: Monster inflicts 50% more damage (2 turns) and heal 20% life
self: Remove Negative Status Effects
Group 1
Light Shiny Justice
Single Enemy Warm Up 0
Damage 35 Accuracy 98
Stamina Cost 19 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Fire Fire Dart
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 19 Cooldown 0
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) 50% chance


Group 2
Light Serra Blessing
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 15 Cooldown 0
Double Damage: Monster inflicts double damage (2 turns) Remove Negative Status Effects and heal 30% life
Group 2
Light Blinding Blade
Single Enemy Warm Up 0
Damage 45 Accuracy 96
Stamina Cost 18 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns)
Group 2
Fire Combustion
Single Enemy Warm Up 0
Damage 35 Accuracy 92
Stamina Cost 21 Cooldown 0
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)


Group 3
Light Serra's Shout
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 19 Cooldown 2
Damage Boost: Monster inflicts 50% more damage (2 turns) and heal 20% life
Group 3
Fire Sodom Tears
Multiple Enemies Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 42 Cooldown 2
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Group 3
Light Judging Light
Multiple Enemies Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 42 Cooldown 2
Blind: Accuracy reduced by 50% (2 turns)

Trivia

  • The Hebrew "el," the term describing a divine being, is a common inclusion in names, particularly in angelic names.
  • Was, at one time, a Recruitment Tavern reward
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