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Fayemelina_2.png|Juvenile
 
Fayemelina_2.png|Juvenile
 
Fayemelina_1.png|Baby
 
Fayemelina_1.png|Baby
Fayemelina_0.png|Egg</gallery>|row1 = {{raritye}}|row2 = {{dark}}{{light}}|row3 = 66|raritycolor = epic}}The most fun, charming and beautiful monster of them all. Everything is better with Fayemelina around. Beware of her firey spirit; if you cross her you will feel the pain.
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Fayemelina_0.png|Egg</gallery>|row1 = {{raritye}}|row2 = {{dark}}{{light}}|row3 = 66|raritycolor = epic}}
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{{PrevNext|Succuba|peru|Flawless|peru}}
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The most fun, charming and beautiful monster of them all. Everything is better with Fayemelina around. Beware of her firey spirit; if you cross her you will feel the pain.
   
 
== Stats and Information ==
 
== Stats and Information ==

Revision as of 01:23, 11 July 2018

Template:PrevNext The most fun, charming and beautiful monster of them all. Everything is better with Fayemelina around. Beware of her firey spirit; if you cross her you will feel the pain.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,860 20,057 1,980 140
30 2,990 22,102 2,070 140
30 3,120 24,247 2,160 140
30 3,250 26,491 2,250 140
30 3,380 28,835 2,340 140
30 3,640 33,823 2,520 140
Trait(s) Icono oro Max GPM
30 Immune to Blind 114
30 Immune to Blind 125
30 Immune to Blind 136
30 Immune to Blind 148
30 Immune to Blind 159
30 Immune to Blind 171
Book(s) Relic(s) Role
SpiritsUnderworldFemale MaskMask {{{role}}}
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 35,000 10,000 1d 9h 2d 2h

Breeding

  • Tyrannoking + Light Spirit (30% chance)
  • Tyrannoking + WaterLight (30% chance)
  • Light Spirit + FireDark (30% chance)
  • Tyrannoking + any Light (15% chance)
  • Light Spirit + any Dark (15% chance)
  • DarkLight + DarkLight (15% chance)
  • Any Dark + any Light (7.5% chance)

Skills

Special
Light
Light Surge
Single Enemy Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
drain 50% stamina

self: restore all stamina

Default
{{{Default1 Element}}} |Razor Claws Physical Single Enemy 25 100 0 13
{{{Default1 Target}}} Warm Up 0
Damage {{{Default1 Power}}} Accuracy {{{Default1 Accuracy}}}
Stamina Cost {{{Default1 Stamina}}} Cooldown {{{Default1 Cooldown}}}
{{{Default1 Text}}}
Default
{{{Default2 Element}}} |Life Steal Dark Single Enemy 40 95 3 30
{{{Default2 Target}}} Warm Up 0
Damage {{{Default2 Power}}} Accuracy {{{Default2 Accuracy}}}
Stamina Cost {{{Default2 Stamina}}} Cooldown {{{Default2 Cooldown}}}
{{{Default2 Text}}}


Group 1
{{{Group1a Element}}} |Chaos Dark Single Enemy 35 95 0 29
{{{Group1a Target}}} Warm Up 0
Damage {{{Group1a Power}}} Accuracy {{{Group1a Accuracy}}}
Stamina Cost {{{Group1a Stamina}}} Cooldown {{{Group1a Cooldown}}}
{{{Group1a Text}}}
Group 1
{{{Group1b Element}}} |Light Spikes Light Single Enemy 40 95 0 25
{{{Group1b Target}}} Warm Up 0
Damage {{{Group1b Power}}} Accuracy {{{Group1b Accuracy}}}
Stamina Cost {{{Group1b Stamina}}} Cooldown {{{Group1b Cooldown}}}
{{{Group1b Text}}}
Group 1
{{{Group1c Element}}} |Holy Nova Light Multiple Enemies 25 95 2 37
{{{Group1c Target}}} Warm Up 0
Damage {{{Group1c Power}}} Accuracy {{{Group1c Accuracy}}}
Stamina Cost {{{Group1c Stamina}}} Cooldown {{{Group1c Cooldown}}}
{{{Group1c Text}}}


Group 2
{{{Group2a Element}}} Template:Distractingshade
{{{Group2a Target}}} Warm Up 0
Damage {{{Group2a Power}}} Accuracy {{{Group2a Accuracy}}}
Stamina Cost {{{Group2a Stamina}}} Cooldown {{{Group2a Cooldown}}}
{{{Group2a Text}}}
Group 2
{{{Group2b Element}}} |Blackout Dark Single Enemy 40 95 2 19
{{{Group2b Target}}} Warm Up 0
Damage {{{Group2b Power}}} Accuracy {{{Group2b Accuracy}}}
Stamina Cost {{{Group2b Stamina}}} Cooldown {{{Group2b Cooldown}}}
{{{Group2b Text}}}
Group 2
{{{Group2c Element}}} |Mass Haste Physical Multiple Allies 0 85 3 26
{{{Group2c Target}}} Warm Up 0
Damage {{{Group2c Power}}} Accuracy {{{Group2c Accuracy}}}
Stamina Cost {{{Group2c Stamina}}} Cooldown {{{Group2c Cooldown}}}
{{{Group2c Text}}}


Group 3
{{{Group3a Element}}} |Energy Storm Light Single Enemy 60 94 2 39
{{{Group3a Target}}} Warm Up 0
Damage {{{Group3a Power}}} Accuracy {{{Group3a Accuracy}}}
Stamina Cost {{{Group3a Stamina}}} Cooldown {{{Group3a Cooldown}}}
{{{Group3a Text}}}
Group 3
{{{Group3b Element}}} |Consecrate Light Multiple Enemies 25 95 2 37
{{{Group3b Target}}} Warm Up 0
Damage {{{Group3b Power}}} Accuracy {{{Group3b Accuracy}}}
Stamina Cost {{{Group3b Stamina}}} Cooldown {{{Group3b Cooldown}}}
{{{Group3b Text}}}
Group 3
{{{Group3c Element}}} Template:Apocalypse
{{{Group3c Target}}} Warm Up 0
Damage {{{Group3c Power}}} Accuracy {{{Group3c Accuracy}}}
Stamina Cost {{{Group3c Stamina}}} Cooldown {{{Group3c Cooldown}}}
{{{Group3c Text}}}

Trivia

  • "Fay" is an archaic word used to describe fairies.