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Template:PrevNext Technology at its best: Flamerion consists of a molten lava core contained in a self-refrigerating capsule designed to hold the heat without melting. The fire in the core is managed and deployed through a system of weapons that make Flamerion a killing machine.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,542 29,255 3,432 140
30 3,703 32,238 3,588 140
30 3,864 35,366 3,744 140
30 4,025 38,639 3,900 140
30 4,186 42,059 4,056 140
30 4,508 49,334 4,368 140
Trait(s) Icono oro Max GPM
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 244
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 268
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 292
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 317
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 341
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 366
Book(s) Relic(s) Role
Mechanical SwordStaff {{{role}}}
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Fire First Law Transgression
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns) Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Default
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Physical
Single Enemy 25 100 0 13 Damage Routine 1.0
{{{Default1 Target}}} Warm Up 0
Damage {{{Default1 Power}}} Accuracy {{{Default1 Accuracy}}}
Stamina Cost {{{Default1 Stamina}}} Cooldown {{{Default1 Cooldown}}}
{{{Default1 Text}}}
Default
Special Damage Routine 2.0
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Fire Strike
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 35 Cooldown 1
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) 50% chance
Group 1
Fire I, Firebot
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 35 Cooldown 1
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) 50% chance
Group 1
Fire Minimize Precision
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 42 Cooldown 2
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance


Group 2
Special Cooldown Self-Reset
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 40 Cooldown 6
Extra Turn: Gains an extra turn (1 turn) Deactivates all cooldowns on all monster's skills
Group 2
Fire High Temperature
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 45 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Group 2
Fire Fire Hack
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 55 Cooldown 3
Fire Weakness: Target receives more damage from Fire attacks (3 turns)


Group 3
Special Max Burn
Multiple Enemies Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 45 Cooldown 3
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Group 3
Fire Max Damage
Single Enemy Warm Up 0
Damage 80 Accuracy 95
Stamina Cost 50 Cooldown 3
Group 3
Fire Max Flamethrower
Single Enemy Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 65 Cooldown 4
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns) Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)

Trivia

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