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This monster is unlike others. Frank is the product of a creepy experiment, and now he's alive! Created by a crazy professor, Frank has only one thought inside his poor brain: CRUSH!

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,590 21,524 2,600 140
30 2,720 23,966 2,730 140
30 2,849 25,900 2,860 140
30 2,979 29,245 2,990 140
30 3,108 32,084 3,120 140
30 3,367 38,156 3,380 140
Trait(s) Icono oro Max GPM
30 Immune to Stun 142
30 Immune to Stun 156
30 Immune to Stun 170
30 Immune to Stun 184
30 Immune to Stun 198
30 Immune to Stun 213
Book(s) Relic(s) Role
UndeadMonstelvania ShieldStaff Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 N/A 1d 13h

Obtention[]

  • Not permanently breedable
  • First released in the Halloween Island (2014)
  • Hollywood Island (2015)
  • Halloween Island (2015)
  • Halloween Maze (2016)
  • Winter Meltdown Grand Prix (2019)

Skills[]

Special
Earth Brutal Wave
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn)
Default
Physical Hard Slap
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Earth Hard Stamp
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Dark Frank Clap
Single Enemy Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 24 Cooldown 1
self: Damage Boost: Monster inflicts 50% more damage (2 turns)
Group 1
Earth Frank Ire
Multiple Enemies Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 20 Cooldown 1
Group 1
Earth Frank Strike
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 30 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance


Group 2
Dark Frank Slam
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 35 Cooldown 2
self: Shield: Absorbs incoming damage equal to 30% of monster's total life until depleted (2 turns)
Group 2
Earth Frank Rage
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 30 Cooldown 2
Group 2
Earth Frank Smash
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 40 Cooldown 0
Stun: Monster loses its next turn (1 turn)


Group 3
Earth Frank Fury
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 35 Cooldown 1
Group 3
Dark Frank Crash
Single Enemy Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 50 Cooldown 3
self: Shield: Absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns)
Group 3
Earth Frank Wrath
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 35 Cooldown 2
Daze: Power and Accuracy reduced by 25% (3 turns) Damage Reduction: Monster inflicts 25% less damage (2 turns)

Trivia[]

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