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If you want a free land, you have to fight for it. But after the fight, you should follow democratic mechanisms that legitimate your cause. Freedom Feather can do both; win a war or sign a declaration of independence. Just like that.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,800 20,301 2,560 140
30 2,940 22,604 2,688 140
30 3,080 24,428 2,816 140
30 3,220 27,584 2,944 140
30 3,360 30,261 3,072 140
30 3,640 35,988 3,328 140
Trait(s) Icono oro Max GPM
30 Immune to Burning 224
30 Immune to Burning 246
30 Immune to Burning 268
30 Immune to Burning 291
30 Immune to Burning 313
30 Immune to Burning 336
Book(s) Relic(s) Role
WingedSuperheroes AmuletEssence Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 N/A 1d 13h

Breeding

  • Unbreedable

Skills

Special
Fire I Want You
Multiple Enemies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Daze: Power and Accuracy reduced by 25% (3 turns)
all allies: Precision: Accuracy increased by 50% (2 turns)
Default
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Physical
Single Enemy 25 100 0 13 13 Colonies
{{{Default1 Target}}} Warm Up 0
Damage {{{Default1 Power}}} Accuracy {{{Default1 Accuracy}}}
Stamina Cost {{{Default1 Stamina}}} Cooldown {{{Default1 Cooldown}}}
{{{Default1 Text}}}
Default
Fire 4th of July 1776
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 14 Cooldown 0


Group 1
Fire Committee of 5
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 18 Cooldown 0
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) 50% chance
Group 1
Fire Stars and Stripes
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 19 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance

Remove Positive Status Effects

Group 1
Water Land of the Free
Single Ally Warm Up 0
Damage 0 Accuracy 98
Stamina Cost 15 Cooldown 0
Remove Negative Status Effects and heal 25% life


Group 2
Fire One from many
Single Enemy Warm Up 0
Damage 40 Accuracy 96
Stamina Cost 23 Cooldown 0
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Group 2
Fire The Eagle
Single Enemy Warm Up 0
Damage 45 Accuracy 96
Stamina Cost 26 Cooldown 0
Remove Positive Status Effects Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 2
Water Home of the Brave
Single Ally Warm Up 0
Damage 0 Accuracy 96
Stamina Cost 19 Cooldown 0
Remove Negative Status Effects Damage Boost: Monster inflicts 50% more damage (2 turns)


Group 3
Fire God Bless the USA
Single Enemy Warm Up 0
Damage 55 Accuracy 94
Stamina Cost 29 Cooldown 0
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Group 3
Fire Big Letters
Single Enemy Warm Up 0
Damage 55 Accuracy 94
Stamina Cost 30 Cooldown 0
Remove Positive Status Effects Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 3
Water In God we trust
Single Ally Warm Up 0
Damage 0 Accuracy 94
Stamina Cost 21 Cooldown 0
Remove Negative Status Effects Double Damage: Monster inflicts double damage (2 turns)

Trivia

  • Design and skills reference various American sayings, writings, and events.
  • The Committee of Five were the Founding Fathers tasked with drafting the Declaration of Independence.
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