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This alchemist used to experiment with Thunder currents. "Used to", because one day, an experiment went horribly wrong and his entire body was affected by those electric currents. Since then, battling has been the only way Galvanus can find balance. He channels the currents inside him through his skills.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 10,065 125,465 8,184 180
30 12,360 156,413 9,204 200
30 14,872 191,651 10,283 220
30 16,814 231,413 11,396 240
30 19,740 275,932 12,555 260
30 23,792 351,832 14,144 280
Trait(s) Icono oro Max GPM
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just before 364
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeHardened: All status effects have 20% less accuracy against it 400
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeHardened: All status effects have 20% less accuracy against it 436
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeHardened: All status effects have 20% less accuracy against itTrue Vision: Precision Doubled 473
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeHardened: All status effects have 20% less accuracy against itTrue Vision: Precision DoubledStatus Caster - Self Immune to Possession and Corruption: Gives Immunity to Possession and Corruption (3 turns) 509
30 Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeHardened: All status effects have 20% less accuracy against itTrue Vision: Precision DoubledStatus Caster - Self Immune to Possession and Corruption: Gives Immunity to Possession and Corruption (3 turns)Status Caster - Area Cooldown Protection: Prevents effects of cooldowns activated (3 turns) 546
Book(s) Relic(s) Role
MechanicalGood LegionsDoomsday EraRighteous Court StaffEssence Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released in the 12th Bounty Hunt (January 28, 2022)

Skills[]

Special
Thunder The Chandelier Master
Multiple Enemies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Remove Positive Status Effects Positive Effects Blocked: Blocks all positive effects (3 turns) Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect Mega Stun: Monster loses its 2 next turns (2 turns)
Default
Light Hot Wax
Single Enemy Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 0 Cooldown 0
Life Removal: Removes 20% of the monster's total life
Default
Thunder Candle Flame
Single Enemy Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 0 Cooldown 0
Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns) Blind: Accuracy reduced by 50% (2 turns)


Group 1
Light Candle Deflagration
Single Enemy Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 20 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)
Group 1
Thunder Voltage Leak
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 20 Cooldown 0
Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect


Group 2
Light Justice Flare
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 36 Cooldown 1
Remove Positive Status Effects
all enemies: Life Removal: Removes 20% of the monster's total life
Group 2
Light Light Of Wisdom
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 35 Cooldown 2
Anticipation: When an enemy performs a skill with an extra turn, monster performs an extra turn just before (3 turns) Remove Negative Status Effects


Group 3
Thunder Magic Candlelabrum
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 40 Cooldown 1
Life Removal: Removes 30% of the monster's total life Major Damage Reduction: Monster inflicts 50% less damage (2 turns) Blind: Accuracy reduced by 50% (2 turns)
Group 3
Thunder Righteous Blaze
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 42 Cooldown 2
Remove Positive Status Effects
all allies: Remove Negative Status Effects
Group 4
Thunder Photosensitivity
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 46 Cooldown 3
Life Removal: Removes 30% of the monster's total life Major Damage Reduction: Monster inflicts 50% less damage (2 turns) Blind: Accuracy reduced by 50% (2 turns)
Group 4
Light Enlightenment
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 35 Cooldown 2
Anticipation: When an enemy performs a skill with an extra turn, monster performs an extra turn just before (3 turns) Remove Negative Status Effects
Group 4
Thunder Volt Overcharge
Multiple Enemies Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 48 Cooldown 3
single enemy, before damage: Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect
all enemies: Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect
Group 4
Light Trick Of The Light
Single Enemy Warm Up 1
Damage 0 Accuracy 95
Stamina Cost 50 Cooldown 3
Remove Positive Status Effects
all enemies: Remove Positive Status Effects Positive Effects Blocked: Blocks all positive effects (3 turns)

Trivia[]

  • Name refers to galvanism, the generation of electrical current within biological organisms.
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