Monster Legends Wiki
Monster Legends Wiki

A masked dancer in Baba Basheer's circus, Gugul was one of the last survivors of the Sack of Lyria. Although the other escapees were skeptical of his chances in battle at first, he saved them all with his quick thinking and fancy footwork, making himself invaluable.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 15,576 388,460 11,704 180
30 19,116 484,188 13,164 200
30 23,010 593,598 14,703 220
30 26,026 716,617 16,296 240
30 30,540 854,330 17,955 260
30 36,816 1,089,326 20,224 280
Trait(s) Max GPM
30 True Vision: Precision Doubled 364
30 True Vision: Precision DoubledAnticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just before 400
30 True Vision: Precision DoubledAnticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just before 436
30 True Vision: Precision DoubledAnticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeStatus Caster - Self Stamina Regeneration: Recharges 20% Stamina each turn. (3 turns) 473
30 True Vision: Precision DoubledAnticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeStatus Caster - Self Stamina Regeneration: Recharges 20% Stamina each turn. (3 turns) 509
30 True Vision: Precision DoubledAnticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeStatus Caster - Self Stamina Regeneration: Recharges 20% Stamina each turn. (3 turns) 546
Book(s) Relic(s) Role
AdventurersWieldersAlpine EraAdventurers' Guild StaffMask Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released in Pandalf's Conjuring (September 15th, 2023)

Skills[]

Special
Magic Totems Illusion
Multiple Enemies Warm Up -
Damage 40 Accuracy 120
Stamina Cost - Cooldown -
before damage: Trait Disabled: Removes all the effects of the monster's trait. (3 turns)
Mega Time Stop: Can't perform attacks (2 turns)
Default
Light Wandering Totem
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 32 Cooldown 0
Time Stop: Can't perform attacks (1 turn)
Default
Magic Mysterious Companion
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 30 Cooldown 0
Stun: Monster loses its next turn (1 turn)


Group 1
Light Prediction Spell
Multiple Enemies Warm Up 1
Damage 10 Accuracy 90
Stamina Cost 40 Cooldown 1
Time Stop: Can't perform attacks (1 turn)
Group 1
Magic Forbidden Mask
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 36 Cooldown 1
Time Stop: Can't perform attacks (1 turn) Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)


Group 2
Magic Explosion Trick
Multiple Enemies Warm Up 1
Damage 15 Accuracy 90
Stamina Cost 36 Cooldown 1
Stun: Monster loses its next turn (1 turn)
Group 2
Magic Elder Barrier
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 42 Cooldown 2
Evasion: Dodges the first attack received within the next turn (1 turn) Stamina Regeneration: Recharges 20% Stamina each turn (3 turns)


Group 3
Light Light Speed
Single Enemy Warm Up 1
Damage 15 Accuracy 95
Stamina Cost 40 Cooldown 3
Time Stop: Can't perform attacks (1 turn)
self: Extra Turn: Gains an extra turn (1 turn)
Group 3
Magic Eternal Interval
Multiple Enemies Warm Up 1
Damage 20 Accuracy 90
Stamina Cost 52 Cooldown 3
Time Stop: Can't perform attacks (1 turn) Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)

Lore[]

Gugul was a masked dancer in Baba Basheer’s circus. After the Sack of Lyria, they decided to join the other survivors on their quest to start a new village.

At first, the Lyrians didn’t think Gugul would be much help in this dangerous journey. They scoffed at the idea that a dancer would be any good at hunting or battle, and some even privately considered adding Gugul’s tender flesh to the stewpot when the party ran short of food.

One day, their party was attacked by Barbarian scouts. They were crossing a vast prairie and had no way to hide from the attack. The Lyrians held their own at first, but were quickly outmatched.

This finally gave Gugul a chance to show off their skills! With a whoop, Gugul leaped recklessly into the battle and began their wildest, most impressive dance. With the element of surprise on Gugul’s side, they managed to distract the Barbarians just long enough for the Lyrians to seize the advantage and send their attackers running.

After that, no one ever questioned Gugul‘s skillset again. In fact, they’ve been teaching Dance Combat to Adventurers’ Guild trainees ever since!

Trivia:[]