Monster Legends Wiki
Monster Legends Wiki

Delirious, out of his mind, brutal, relentless. This assassin will even kill his friends if necessary in order to get where he's going.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,003 27,747 3,432 140
30 3,139 30,576 3,588 140
30 3,276 33,543 3,744 140
30 3,412 36,648 3,900 140
30 3,549 39,891 4,056 140
30 3,822 46,791 4,368 140
Trait(s) Max GPM
30 Immune to Daze 155
30 Immune to Daze 170
30 Immune to Daze 186
30 Immune to Daze 201
30 Immune to Daze 217
30 Immune to Daze 232
Book(s) Relic(s) Role
Exclusive TrapTrap Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Skills[]

Special
Special Delirious Army
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn) Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)
Default
Physical Delirious Scratch
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Water Crazy Splash
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special H2O Scratch
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Water Cranky Splashes
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 28 Cooldown 0
Stamina Drain: Removes 25% of the monster's total stamina
Group 1
Water Comical Wave
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) 50% chance


Group 2
Special H2O Scrape
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 28 Cooldown 0
Group 2
Water Silly Splashes
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 4
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Water Shuch Up!
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 28 Cooldown 1
Stamina Leak: Removes 15% Stamina each turn (3 turns)


Group 3
Special H2O Laceration
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 31 Cooldown 1
Stamina Drain: Removes 50% of the monster's total stamina
Group 3
Water Psycho Splashes
Multiple Enemies Warm Up 1
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 4
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)
Group 3
Water Stunning Wave
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 31 Cooldown 1
Stun: Monster loses its next turn (1 turn)

Trivia[]