Monster Legends Wiki
Monster Legends Wiki

Harusami was the best samurai in Ancient Japan. He was so skillful that the Lord of Darkness recruited him for his army. When the Lord of Clarity found out, he had Harusami killed for betrayal. Now the samurai is back and wants revenge.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,498 30,763 3,465 140
30 3,657 33,900 3,622 140
30 3,816 37,189 3,780 140
30 3,975 40,631 3,937 140
30 4,134 44,227 4,095 140
30 4,452 51,877 4,410 140
Trait(s) Max GPM
30 Immune to Stun 155
30 Immune to Stun 170
30 Immune to Stun 186
30 Immune to Stun 201
30 Immune to Stun 217
30 Immune to Stun 232
Book(s) Relic(s) Role
UndeadEvil LegionsWieldersFury Dojo ArmorSword Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 N/A 2d 2h

Obtention[]

Nox the Condemned

Barbatos

Skills[]

Special
Special Arashi Ken
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Default
Physical Harusami Slashes
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Dark Dark Stone Blade
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Tsui-Sen-Giri
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) 50% chance
Group 1
Dark Daku Soul
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 25 Cooldown 0
self: Steal Life: Attacker heals life equal to 50% of the damage dealt
Group 1
Special Majutsu Cuts
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance


Group 2
Special Kan-Sen-Giri
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 28 Cooldown 0
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Group 2
Dark Daku Spirit
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 25 Cooldown 0
self: Steal Life: Attacker heals life equal to 50% of the damage dealt
Group 2
Special Majutsu Slices
Multiple Enemies Warm Up 1
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Stun: Monster loses its next turn (1 turn)


Group 3
Special Shou-Sen-Giri
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 31 Cooldown 1
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Group 3
Dark Daku Shadow
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 25 Cooldown 1
self: Steal Life: Attacker heals life equal to 100% of the damage dealt
Group 3
Special Majutsu Slashes
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 36 Cooldown 3

Trivia[]

  • "Arashi Ken" loosely translates to "storm blade" or "storm sword" in Japanese.
  • "Majutsu" loosely translates to "magic arts" in Japanese.