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Many "villains" are just misunderstood, Haze however is pure evil! He is the reason that Razfeesh always looks so grumpy and why Dolphchamp was tricked into growing that hideous mustache!

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,337 8,347 2,295 120
30 2,474 9,486 2,430 120
30 2,612 10,699 2,565 120
30 2,749 11,985 {2,700 120
30 2,887 13,345 2,835 120
30 3,162 16,285 3,105 120
Trait(s) Icono oro Max GPM
30 Immune to Blind 103
30 Immune to Blind 113
30 Immune to Blind 123
30 Immune to Blind 133
30 Immune to Blind 144
30 Immune to Blind 154
Book(s) Relic(s) Role
SpiritsElementals SwordSword Monster
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
560 12,240 17,500 2h 2h

Obtention[]

Tyrannoking

+ Genie

(30% chance)
Tyrannoking

+ WaterMagic (30% chance)
Genie

+ EarthDark (30% chance)
Tyrannoking

+ any Magic (15% chance)
Genie

+ any Dark (15% chance)
DarkMagic + DarkMagic (15% chance)
any Dark + any Magic (7.5% chance)

Skills[]

Special
Magic Soul Changer
Single Enemy Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
target and attacker switch
their current amounts of life
Default
Physical Magical Punch
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Dark Life Steal
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 30 Cooldown 3
self: Steal Life: Attacker heals life equal to 60% of the damage dealt


Group 1
Dark Chaos
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 29 Cooldown 0
Group 1
Magic Magneto
Single Enemy Warm Up 0
Damage 35 Accuracy 96
Stamina Cost 17 Cooldown 0
Group 1
Magic Arcane Orb
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2


Group 2
Dark Distracting Shade
Single Enemy Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 40 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns)
Group 2
Dark Blackout
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 19 Cooldown 2
Group 2
Physical Mass Haste
Multiple Allies Warm Up 0
Damage 0 Accuracy 85
Stamina Cost 26 Cooldown 3
Haste: Speed increased by 20% (2 turns)


Group 3
Magic Prismatic Ray
Single Enemy Warm Up 0
Damage 45 Accuracy 93
Stamina Cost 29 Cooldown 2
Group 3
Magic Overload
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2
Group 3
Dark Apocalypse
Multiple Enemies Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 37 Cooldown 2
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