Monster Legends Wiki
Advertisement
Monster Legends Wiki

They call Horus "The Distant One" because he can fly away and disappear for whole decades; but in times of trouble, he can sense the despair of his fellow citizens’ from afar and he comes to help them.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,850 23,237 2,990 140
30 2,993 25,873 3,139 140
30 3,135 27,961 3,289 140
30 3,278 31,573 3,438 140
30 3,420 34,637 3,588 140
30 3,705 41,192 3,887 140
Trait(s) Icono oro Max GPM
30 Immune to Nightmares (Trait) 142
30 Immune to Nightmares (Trait) 156
30 Immune to Nightmares (Trait) 170
30 Immune to Nightmares (Trait) 184
30 Immune to Nightmares (Trait) 198
30 Immune to Nightmares (Trait) 213
Book(s) Relic(s) Role
Spirits ArmorStaff Curser
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 N/A 1d 13h

Breeding

  • Unbreedable

Skills

Special
Magic The Eye of Horus
Single Enemy Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
all enemies: Remove Positive Status Effects Stun: Monster loses its next turn (1 turn)

all allies: Remove Negative Status Effects Precision: Accuracy increased by 50% (2 turns)

Default
Physical Huge Claws
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Magic Energy Dispersion
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0


Group 1
Dark Sleepy Body
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 18 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance
Group 1
Dark Grisly Visions
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 16 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Magic Hand faster than eye
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 17 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)


Group 2
Magic Magical Claws
Single Enemy Warm Up 0
Damage 35 Accuracy 96
Stamina Cost 20 Cooldown 0
drain 20% stamina
Group 2
Magic Funny Mushrooms
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 19 Cooldown 1
Stun: Monster loses its next turn (1 turn)
Group 2
Dark Scratch on Wounds
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 21 Cooldown 0


Group 3
Dark Pyramid Trap
Single Enemy Warm Up 0
Damage 45 Accuracy 94
Stamina Cost 23 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 3
Magic Too much Energy
Single Enemy Warm Up 0
Damage 45 Accuracy 94
Stamina Cost 26 Cooldown 0
drain 20% stamina
Group 3
Dark Gizah Workforce
Multiple Enemies Warm Up 0
Damage 30 Accuracy 93
Stamina Cost 29 Cooldown 2
Damage Reduction: Monster inflicts 25% less damage (2 turns)

Trivia

  • Horus, sometimes called "The Distant One" and represented by the "Eye of Horus", is one of the most significant gods in the Egyptian pantheon, often depicted with the head of a falcon.
  • Shares a similar design with Darknubis.
Advertisement