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When the wave of Corruption blocked the entrance of the Cosmic Portal, Igoribuki got trapped between two dimensions, but this smart monster knows every trick in the book, so he quickly found a way to project himself as a hologram onto the battlefield. You'll find Igoribuki wherever his Support skills are needed!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 7,920 86,860 6,424 180
30 9,720 108,286 7,224 200
30 11,700 132,681 8,073 220
30 13,230 160,209 8,946 240
30 15,525 191,030 9,855 260
30 18,720 243,576 11,104 280
Trait(s) Icono oro.png Max GPM
30 Immune to Daze 364
30 Immune to DazeImmune to Stun 400
30 Immune to DazeImmune to Stun 436
30 Immune to DazeImmune to StunStatus Caster - Self Positive Effects Protected (Effect): Protects all positive status effects except the status protection itself. (3 turns) 473
30 Immune to DazeImmune to StunStatus Caster - Self Positive Effects Protected (Effect): Protects all positive status effects except the status protection itself. (3 turns) 509
30 Immune to DazeImmune to StunStatus Caster - Self Positive Effects Protected (Effect): Protects all positive status effects except the status protection itself. (3 turns) 546
Book(s) Relic(s) Role
SpiritsMechanicalSuperheroesCorrupted Era EssenceEssence Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Thunder Igorianooo!
Multiple Enemies Warm Up -
Damage 40 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn) Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns) Positive Effects Blocked: Blocks all positive effects (3 turns)
Default
Thunder Eastern Buki
Single Enemy Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 32 Cooldown 0
Default
Thunder Champion 13 Times
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 32 Cooldown 0
Immune to Control: Immunity to Stun, MegaStun, Freeze, MegaFreeze, Possession, and Corruption (2 turns)


Group 1
Thunder BM-Jah
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 39 Cooldown 1
Remove Negative Status Effects Healing: Heals monster by 30% of his total life
Group 1
Thunder AL-Pathfinder
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 39 Cooldown 1
Positive Effects Blocked: Blocks all positive effects (3 turns)


Group 2
Thunder CC-Athena
Multiple Enemies Warm Up 0
Damage 25 Accuracy 90
Stamina Cost 46 Cooldown 2
Positive Effects Blocked: Blocks all positive effects (3 turns)
Group 2
Thunder Arabica Steam
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 46 Cooldown 2
Positive Effects Protected: Protects all positive status effects except the status protection provided (3 turns) Regeneration: Heals 20% of Life each turn (3 turns)


Group 3
Thunder Holo-Vapours
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 53 Cooldown 3
Remove Negative Status Effects Healing: Heals monster by 30% of his total life
Group 3
Thunder RG-White-7
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 58 Cooldown 3
Immune to Control: Immunity to Stun, MegaStun, Freeze, MegaFreeze, Possession, and Corruption (2 turns) Regeneration: Heals 20% of Life each turn (3 turns)

Trivia

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