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Ihtiander spent his youth under the sea, wondering what the world would look like. One day, he dreamt that Yilitre gave him eyes to see not only what happens outside the sea, but also the future and the past. When he woke up, he found new eyes on his body and that, in fact, he had the powers from his dream!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,168 29,255 3,476 140
30 3,312 32,238 3,634 140
30 3,456 35,366 3,792 140
30 3,600 38,639 3,950 140
30 3,744 42,059 4,108 140
30 4,032 49,334 4,424 140
Trait(s) Icono oro.png Max GPM
30 Immune to Freeze 155
30 Immune to Freeze 170
30 Immune to Freeze 186
30 Immune to Freeze 201
30 Immune to Freeze 217
30 Immune to Freeze 232
Book(s) Relic(s) Role
DragonSeaGood Legions EssenceTrap Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Special Control Of The Oracle
Multiple Enemies Warm Up -
Damage 60 Accuracy 120
Stamina Cost - Cooldown -
Possessed: Next turn will attack its teammates (1 turn)
Default
Physical Eye See You
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Water Open Mind's Eye
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Battle Anticipation
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 18 Cooldown 2
Remove Negative Status Effects Immune to Blind (3 turns)
Group 1
Water Cold Warning
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 25 Cooldown 1
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) 50% chance
Group 1
Water Pain of the Past
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 28 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance


Group 2
Special Curse of Foresight
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 22 Cooldown 1
Blind: Accuracy reduced by 50% (2 turns)
Group 2
Water Frosty Insight
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 26 Cooldown 2
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)
Group 2
Water Thrilling Memories
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 26 Cooldown 2
Stun: Monster loses its next turn (1 turn)


Group 3
Special Insight To The Future
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 22 Cooldown 1
all enemies: Blind: Accuracy reduced by 50% (2 turns)
Group 3
Water Chilling Vision
Multiple Enemies Warm Up 1
Damage 0 Accuracy 90
Stamina Cost 32 Cooldown 2
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)
Group 3
Water Dazzling Premonition
Multiple Enemies Warm Up 1
Damage 0 Accuracy 90
Stamina Cost 32 Cooldown 2
Stun: Monster loses its next turn (1 turn)

Trivia

  • Name is derived from the Greek "ichtys" and "andras" (fish and man). This particular name is most notably used in the Russian science fiction novel Amphibian Man.
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