Inquisitor Fulmen was a full-time priest and custodian of the angels' books and prayers until Elvira decided that it was a waste for him to keep all his knowledge to himself and she called him to the ranks!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,421 42,223 3,454 140
30 3,576 46,528 3,611 140
30 3,732 51,043 3,768 140
30 3,887 55,767 3,925 140
30 4,043 60,703 4,082 140
30 4,354 71,202 4,396 140
Trait(s) Icono oro.png Max GPM
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Area 50% Shield: Gives shield that absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns) 244
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Area 50% Shield: Gives shield that absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns) 268
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Area 50% Shield: Gives shield that absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns) 292
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Area 50% Shield: Gives shield that absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns) 317
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Area 50% Shield: Gives shield that absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns) 341
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Area 50% Shield: Gives shield that absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns) 366
Book(s) Relic(s) Role
Good LegionsFamilies ArmorShield Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Unbreedable
  • First released in the Demon Hunters Maze

Skills

Special
Special Noble Duty
Multiple Enemies Warm Up -
Damage 50 Accuracy 120
Stamina Cost - Cooldown -
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns) and drain all stamina
Default
Physical Rise Of The Light
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 20 Cooldown 0
Default
Thunder End Of The Occult
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 22 Cooldown 0


Group 1
Thunder Light Of Dawn
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 1
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 1
Special Revered Protection
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 21 Cooldown 2
Shield: Absorbs incoming damage equal to 33% of monster's total life until depleted (2 turns)
Group 1
Thunder Honorable Beginnings
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 26 Cooldown 1
50% chance of:

Daze: Power and Accuracy reduced by 25% (3 turns) Damage Reduction: Monster inflicts 25% less damage (2 turns)


Group 2
Thunder Hammer Of Virtue
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 28 Cooldown 0
Group 2
Special Honorable Defense
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 25 Cooldown 4
Shield: Absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns) latest?cb=20181211224956&format=original
Group 2
Thunder Crushing Devotion
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 29 Cooldown 1
Major Damage Reduction: Monster inflicts 50% less damage (2 turns)


Group 3
Special Healing Grace
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 45 Cooldown 4
Shield: Absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns) Remove Negative Status Effects and heal 50% life
Group 3
Special Righteous Defense
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 31 Cooldown 3
Taunt: Monster will receive all single-target attacks (2 turns) Damage Mirror: Deals 100% of the damage back to the attacker (1 turn)
Group 3
Thunder Debilitating Embrace
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 33 Cooldown 2
Daze: Power and Accuracy reduced by 25% (3 turns) Major Damage Reduction: Monster inflicts 50% less damage (2 turns)

Trivia

  • “Fulmen” is Latin for "lightning."
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