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== Trivia ==
 
== Trivia ==
*Name is inspired by one of the members of the Monster Legends team.
+
*Nam is inspired by one of the members of the Monster Legends team.
 
[[Category:Nature/Metal]]van
 
[[Category:Nature/Metal]]van

Revision as of 07:07, 6 June 2020

This weird monster has a lot of metal flakes that he'll use as a defence, or even as projectiles. Jonskeer is very aggressive, but he also has some good virtues, like dancing. He really loves it!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 1,617 7,343 1,540 110
30 1,733 8,600 1,649 110
30 1,848 9,956 1,760 110
30 1,963 11,413 1,870 110
30 2,079 12,971 1,980 110
30 2,310 16,388 2,200 110
Trait(s) Icono oro Max GPM
30 Immune to Poison 82
30 Immune to Poison 90
30 Immune to Poison 98
30 Immune to Poison 106
30 Immune to Poison 114
30 Immune to Poison 123
Book(s) Relic(s) Role
No Book Staff Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
800 18,500 3,750 22h 23h

Breeding

  • Treezard

+ Metalsaur (70% chance)

  • Treezard

+ any Metal (35% chance)

  • Metalsaur

+ any Nature (35% chance)

  • NatureMetal + NatureMetal (35% chance)
  • Any Nature + any Metal (17.5% chance)

Skills

Special
Metal Spikefield
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Default
Physical Clapperclaws
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Metal Metal Flake
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Nature Talon Fall
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 23 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Metal Metal Splinter
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
Metal Weakness: Target receives more damage from Metal attacks (3 turns) 50% chance
Group 1
Metal Grapple Slash
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 23 Cooldown 0
self: Precision: Accuracy increased by 50% (2 turns)


Group 2
Metal Shocking Charge
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 33 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Nature Infected Claw
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 35 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 2
Metal Magnetic Splinters
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 34 Cooldown 0
Metal Weakness: Target receives more damage from Metal attacks (3 turns)


Group 3
Metal Brutal Scuff
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 36 Cooldown 3
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 3
Metal Savage Chunk
Single Enemy Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 38 Cooldown 2
all enemies:
Metal Weakness: Target receives more damage from Metal attacks (3 turns) 50% chance
Group 3
Nature Poisoned Fang
Single Enemy Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 38 Cooldown 2
all enemies:
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) 50% chance

Trivia

  • Nam is inspired by one of the members of the Monster Legends team.van