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Ever since she was a child, Khamelia searched for answers in the stars. She used her talent to help the Light Kingdom, but the answers about herself weren't up in the sky. It took her bravery to understand her true identity could only be found inside. Once she had found that truth, she looked up again and saw more answers than ever. Today, she's the Kingdom's Royal Astrologist.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 8,129 90,178 6,479 180
30 9,984 112,661 7,284 200
30 12,012 137,884 8,138 220
30 13,580 166,312 9,016 240
30 15,945 198,695 9,930 260
30 19,216 253,048 11,184 280
Trait(s) Icono oro.png Max GPM
30 Immune to Blind 364
30 Immune to BlindImmune to Possession 400
30 Immune to BlindImmune to Possession 436
30 Immune to BlindImmune to PossessionStatus Caster - Self Immune to Torture (Effect): Immunity to Torture (3 turns) 473
30 Immune to BlindImmune to PossessionStatus Caster - Self Immune to Torture (Effect): Immunity to Torture (3 turns) 509
30 Immune to BlindImmune to PossessionStatus Caster - Self Immune to Torture (Effect): Immunity to Torture (3 turns) 546
Book(s) Relic(s) Role
SpiritsGood LegionsCorrupted EraRighteous Court StaffAmulet Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Not permanently breedable
  • First released as a multiplayer chest reward (May 28, 2021)

Skills

Special
Thunder Meteor Shower
Multiple Enemies Warm Up -
Damage 50 Accuracy 120
Stamina Cost - Cooldown -
Mega Stun: Monster loses its 2 next turns (2 turns) Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns) Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)
Default
Thunder Palace Counselor
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 22 Cooldown 0
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)
Default
Thunder Astronomy Master
Multiple Enemies Warm Up 0
Damage 15 Accuracy 100
Stamina Cost 30 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)


Group 1
Special Auriga Blessing
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 36 Cooldown 1
Immune to Torture: Immunity to Torture effects (3 turns) Precision: Accuracy increased by 50% (2 turns)
Group 1
Thunder Cetus Master
Single Enemy Warm Up 1
Damage 10 Accuracy 95
Stamina Cost 18 Cooldown 1
Daze: Power and Accuracy reduced by 25% (3 turns)

self: Extra Turn: Gains an extra turn (1 turn)


Group 2
Special Hydra Blessing
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 42 Cooldown 2
Evasion: Dodges the first attack received within the next turn (1 turn) True Vision: Precision Doubled (3 turns)
Group 2
Thunder Bright Lynx
Single Enemy Warm Up 1
Damage 50 Accuracy 95
Stamina Cost 38 Cooldown 2
Mega Stun: Monster loses its 2 next turns (2 turns) Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)


Group 3
Thunder Crux Counselor
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 48 Cooldown 3
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns) Daze: Power and Accuracy reduced by 25% (3 turns)
Group 3
Thunder Bright Andromeda
Multiple Enemies Warm Up 1
Damage 30 Accuracy 90
Stamina Cost 48 Cooldown 3
Stun: Monster loses its next turn (1 turn)

Trivia