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King of the Royal Elf Army, Daeron is a harsh but fair monarch. He will fight against dark forces with courage, fortitude, and with the help of his wife, Queen Luthien.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,454 27,747 3,399 140
30 3,611 30,576 3,553 140
30 3,768 33,543 3,708 140
30 3,925 36,648 3,862 140
30 4,082 39,891 4,017 140
30 4,396 46,791 4,326 140
Trait(s) Icono oro.png Max GPM
30 Immune to Triggered Death 244
30 Immune to Triggered Death 268
30 Immune to Triggered Death 292
30 Immune to Triggered Death 317
30 Immune to Triggered Death 341
30 Immune to Triggered Death 366
Book(s) Relic(s) Role
Good LegionsRighteous Court MaskMask Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 N/A 2d 2h

Obtention

  • Not permanently breedable
  • First released in the Age of Castles Island (2016)

Skills

Special
Light King's Call
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Daze: Power and Accuracy reduced by 25% (3 turns)
Default
Physical Royal Slash
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Light King's Sword
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special August Assault
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
self: Precision: Accuracy increased by 50% (2 turns) 50% chance
Group 1
Light Impressive Soul
Self Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 23 Cooldown 2
Damage Boost: Monster inflicts 50% more damage (2 turns)
Group 1
Light Noble Sword
Single Enemy Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 25 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance


Group 2
Special Majestic Charge
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 29 Cooldown 1
self: Precision: Accuracy increased by 50% (2 turns)
Group 2
Light Highborn Power
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 30 Cooldown 2
Group 2
Light High Encouragement
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 29 Cooldown 2
Haste: Speed increased by 20% (2 turns) Precision: Accuracy increased by 50% (2 turns) Stamina Regeneration: Recharges 20% Stamina each turn (3 turns) Target will die when the countdown is over (2 turns)


Group 3
Special Kingly Attack
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 30 Cooldown 1
Blind: Accuracy reduced by 50% (2 turns)
Group 3
Light Splendid Force
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 34 Cooldown 4
Group 3
Light Eminent Potencial
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 33 Cooldown 1

Trivia