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Koarim was eating bamboo after his workout, when he noticed something different: it didn’t taste right. He cracked the branch open and… it was poisoned with toxic residue! That day, Koarim swore he wouldn’t rest until he had destroyed the monsters behind this residue.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,930 22,014 2,820 140
30 3,077 24,511 2,961 140
30 3,223 26,490 3,102 140
30 3,370 29,911 3,243 140
30 3,516 32,814 3,384 140
30 3,809 39,024 3,666 140
Trait(s) Icono oro.png Max GPM
30 Immune to Stun 224
30 Immune to Stun 246
30 Immune to Stun 268
30 Immune to Stun 291
30 Immune to Stun 313
30 Immune to Stun 336
Book(s) Relic(s) Role
Good LegionsSuperheroes ArmorShield Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 25,200 7,500 N/A 1d 13h

Obtention

Skills

Special
Nature Marsupial Mob
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn) Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Default
Physical Gula Punch
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Earth Austral Souvenir
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Nature Blinky Bill
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 23 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance
Group 1
Earth Acacia Guard
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 25 Cooldown 2
self: Shield: Absorbs incoming damage equal to 20% of monster's total life until depleted (2 turns)
Group 1
Nature Queensland Chargue
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 25 Cooldown 0
remove shield


Group 2
Nature Australian Stamp
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 26 Cooldown 1
Stun: Monster loses its next turn (1 turn)
Group 2
Earth Melaleuca Shelter
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 25 Cooldown 3
self: Shield: Absorbs incoming damage equal to 30% of monster's total life until depleted (2 turns)
Group 2
Nature You Koannot Hide
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 28 Cooldown 0
remove shield


Group 3
Nature Ode to a Koala Bear
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 29 Cooldown 4
self: Taunt: Monster will receive all single-target attacks (1 turn)
Group 3
Earth Microcorys Bulwark
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 28 Cooldown 4
self: Shield: Absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns)
Group 3
Nature I Hate Qantas
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 25 Cooldown 1
all enemies: remove shield

Trivia