When Krugbo bites an enemy, its teeth infect the target, leaving it disoriented and possessed. In case you're looking at him and wondering, the answer is yes: that is true for each and everyone of his mouths.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,575 29,556 3,421 140
30 3,737 32,570 3,576 140
30 3,900 35,730 3,732 140
30 4,062 39,037 3,887 140
30 4,225 42,492 4,043 140
30 4,550 49,841 4,354 140
Trait(s) Icono oro.png Max GPM
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 155
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 170
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 186
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 201
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 217
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 232
Book(s) Relic(s) Role
UnderworldEvil Legions MaskTrap Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Unbreedable
  • First released in the Eldritch's Abomination Maze Island (2017)
  • Cosmic Horror Raid Titan Invasion (2018)
  • Demon Hunters Maze (2018)
  • Krugbo Challenge (2021)

Skills

Special
Dark Teeth Storm
Multiple Enemies Warm Up -
Damage 75 Accuracy 120
Stamina Cost - Cooldown -
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Default
Physical Eldritch Bite
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Dark Eerie Dreams
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 1
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) 50% chance


Group 1
Special Unearthly Hit
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 1
Group 1
Dark Minor Sanity Check
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 26 Cooldown 2
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) 50% chance
Group 1
Dark Eldritch Fascination
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 28 Cooldown 2
Possessed: Next turn will attack its teammates (1 turn)


Group 2
Special Sanity Check
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 2
Dark Unstoppable Ritual
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 31 Cooldown 3
self: Immune to Freeze (3 turns)
Group 2
Dark Eldritch Stamina
Self Warm Up 1
Damage 0 Accuracy 100
Stamina Cost 0 Cooldown 4
Extra Turn: Gains an extra turn (1 turn) and restore all stamina


Group 3
Special Outer Impact
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 28 Cooldown 3
Group 3
Dark Great Sanity Check
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 37 Cooldown 3
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 3
Dark Eldritch Possession
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 70 Cooldown 4
Mega Possession: Next turn will attack its teammates (2 turns)

Trivia

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