The Northern Winds have brought adventurous Lau Lau to Monster Legends, where she and her cat, Kenzo, are looking for a new thrill. Her speed will be great for your battles and her brightness will light up your days in the floating islands.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,432 27,445 3,553 140
30 3,588 30,243 3,714 140
30 3,744 33,178 3,876 140
30 3,900 36,249 4,037 140
30 4,056 39,457 4,199 140
30 4,368 46,282 4,522 140
Trait(s) Icono oro.png Max GPM
30 Super Attuned: Regains 50 stamina points when affected by weak types. 155
30 Super Attuned: Regains 50 stamina points when affected by weak types. 170
30 Super Attuned: Regains 50 stamina points when affected by weak types. 186
30 Super Attuned: Regains 50 stamina points when affected by weak types. 201
30 Super Attuned: Regains 50 stamina points when affected by weak types. 217
30 Super Attuned: Regains 50 stamina points when affected by weak types. 232
Book(s) Relic(s) Role
Female AmuletStaff Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Light Cat Brawl
Multiple Enemies Warm Up -
Damage 75 Accuracy 120
Stamina Cost - Cooldown -
Total Damage Reduction: Monster does not deal any damage (1 turn)
Default
Physical Lau Lau Scratches
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Light Air Attack
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Quick Claws
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 27 Cooldown 0
self: Damage Boost: Monster inflicts 50% more damage (2 turns)
Group 1
Light Strong Wind
Multiple Enemies Warm Up 0
Damage 20 Accuracy 90
Stamina Cost 33 Cooldown 2
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Light Attack Kenzo!
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance


Group 2
Special Brisk Blemish
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 31 Cooldown 2
self: Remove Negative Status Effects Stamina Regeneration: Recharges 20% Stamina each turn (3 turns)
Group 2
Light Dazing Wind
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 35 Cooldown 3
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 2
Light Go Kenzo Go!
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 31 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Stamina Leak: Removes 15% Stamina each turn (3 turns)


Group 3
Special Flashing Scrapes
Single Enemy Warm Up 0
Damage 75 Accuracy 95
Stamina Cost 31 Cooldown 2
self: Remove Negative Status Effects
Group 3
Light Blinding Wind
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 37 Cooldown 3
Blind: Accuracy reduced by 50% (2 turns)
Group 3
Light Don't Stop Kenzo!
Single Enemy Warm Up 0
Damage 75 Accuracy 95
Stamina Cost 31 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)

Trivia

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