Living Forest embodies the power of Nature. Like Nature itself, this monster can only be understood and appreciated by the wise. Its incredible speed allows it to be ready to empower its allies whenever they need!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,399 29,858 3,498 140
30 3,553 32,902 3,657 140
30 3,708 36,095 3,816 140
30 3,862 39,436 3,975 140
30 4,017 42,926 4,134 140
30 4,326 50,351 4,452 140
Trait(s) Icono oro.png Max GPM
30 Hardened: All status effects have 20% less accuracy against it 155
30 Hardened: All status effects have 20% less accuracy against it 170
30 Hardened: All status effects have 20% less accuracy against it 186
30 Hardened: All status effects have 20% less accuracy against it 201
30 Hardened: All status effects have 20% less accuracy against it 217
30 Hardened: All status effects have 20% less accuracy against it 232
Book(s) Relic(s) Role
SpiritsGood LegionsSuperheroes AmuletArmor Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Unbreedable
  • First introduced in the Primal Elements Maze (2017)

Skills

Special
Nature Taiga
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Double Life: Monster has Double Life (2 turns) Skill Mirror: Reflects all enemy attacks (1 turn) and heal 50% life
Default
Physical Thao Kosa
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Nature Dong Bang
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 13 Cooldown 0
heal 35% life


Group 1
Nature Pardo
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 20 Cooldown 3
Double Life: Monster has Double Life (2 turns)
Group 1
Special Sandisfield
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance
Group 1
Nature Chapada
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 27 Cooldown 0
Nature Weakness: Target receives more damage from Nature attacks (3 turns)


Group 2
Nature Sinharaja
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 31 Cooldown 1
Remove Negative Status Effects and heal 30% life
Group 2
Special Tongass
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 25 Cooldown 2
Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 2
Nature Sundarbans
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 44 Cooldown 2
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) Remove Positive Status Effects


Group 3
Nature Daintree
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 22 Cooldown 4
Double Life: Monster has Double Life (2 turns) Taunt: Monster will receive all single-target attacks (1 turn)
Group 3
Special Kinabalu
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 27 Cooldown 3
Skill Mirror: Reflects all enemy attacks (1 turn) Remove Negative Status Effects and heal 30% life
Group 3
Special Mindo-Nambillo
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 46 Cooldown 2
Nature Weakness: Target receives more damage from Nature attacks (3 turns) Water Weakness: Target receives more damage from Water attacks (3 turns) Earth Weakness: Target receives more damage from Earth attacks (3 turns)

Trivia

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