Monster Legends Wiki
Monster Legends Wiki

After Hayman saved Halloween in Monstelvania, Lord Pumpseed gave him a unique Golden Pumpkin. Hayman thought of it as a trophy, but soon he noticed that it made him stronger every day. A year after receiving the Pumpkin, on the night of Halloween, his evolution reached a breaking point and he transformed into Lord Hayman!

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 10,560 143,260 8,679 180
30 12,960 178,654 9,756 200
30 15,600 218,968 10,894 220
30 17,640 264,472 12,082 240
30 20,700 315,436 13,305 260
30 24,960 401,900 14,992 280
Trait(s) Max GPM
30 Immune to Daze 364
30 Immune to DazeGravedigger: Immune to Possession, Corruption, and Nightmares. 400
30 Immune to DazeGravedigger: Immune to Possession, Corruption, and Nightmares. 436
30 Immune to DazeGravedigger: Immune to Possession, Corruption, and Nightmares.Hardened: All status effects have 20% less accuracy against it 473
30 Immune to DazeGravedigger: Immune to Possession, Corruption, and Nightmares.Hardened: All status effects have 20% less accuracy against itStatus Caster - Area Random Torture Effect: Randomly applies one of: Bleed, Burn, Drowned, Ignite, Nightmares, Poison, Quicksands, Shock, Sunburn, Nanovirus, Curse 509
30 Immune to DazeGravedigger: Immune to Possession, Corruption, and Nightmares.Hardened: All status effects have 20% less accuracy against itStatus Caster - Area Random Torture Effect: Randomly applies one of: Bleed, Burn, Drowned, Ignite, Nightmares, Poison, Quicksands, Shock, Sunburn, Nanovirus, CurseStatus Caster - Area Random Negative Effect: Applies a random negative status effect 546
Book(s) Relic(s) Role
UndeadExclusiveQuestGalactic EraMonstelvania StaffBanner Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released in the Lord Hayman Quest (October 27th, 2022)
  • Breedable during a Limited Time Breeding Lineage from October 4th to October 8th, 2024.

Skills[]

Special
Special The Best Legendary
Multiple Enemies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Remove Positive Status Effects Trait Disabled: Removes all the effects of the monster's trait. (3 turns) Fear: Monster loses its next turn. 50% chance of the following one. (3 turn) Target will die when the countdown is over (3 turns)
Default
Physical On The Cob
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Dark Lord Of Lords
Single Enemy Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 30 Cooldown 0
Possessed: Next turn will attack its teammates (1 turn) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)


Group 1
Fire Little Dry Hand
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 28 Cooldown 1
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)
Group 1
Dark Against The Grain
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 26 Cooldown 1
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)


Group 2
Fire Here We Go Again...
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 42 Cooldown 2
Activates all cooldowns on all monster's skills Remove Positive Status Effects
all enemies: Random Torture Effect: Randomly applies one of: Bleed, Burn, Drowned, Ignite, Nightmares, Poison, Quicksands, Shock, Sunburn, Nanovirus, Curse, Hellfire, Electrified, Boiling, Bane, Repentance, Toxins, Sandstorm, Blood Covenant
Group 2
Dark God Of Cobs
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 28 Cooldown 1
Possessed: Next turn will attack its teammates (1 turn) Double Damage: Monster inflicts double damage (2 turns)


Group 3
Fire Bad Dream House
Multiple Enemies Warm Up 1
Damage 0 Accuracy 90
Stamina Cost 32 Cooldown 2
Activates all cooldowns on all monster's skills Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)
Group 3
Dark Scary Trick
Single Enemy Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 48 Cooldown 3
Fear: Monster loses its next turn. 50% chance of the following one. (3 turn) Random Negative Effect Target will die when the countdown is over (3 turns)
Group 4
Dark Pumpseed Itself
Single Enemy Warm Up 1
Damage 0 Accuracy 95
Stamina Cost 38 Cooldown 3
Target will die when the countdown is over (3 turns)
all enemies: Fear: Monster loses its next turn. 50% chance of the following one. (3 turn) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 4
Fire Don't Fear The Reaper
Single Enemy Warm Up 1
Damage 0 Accuracy 95
Stamina Cost 32 Cooldown 2
Remove Positive Status Effectsx2 Random Torture Effect: Randomly applies one of: Bleed, Burn, Drowned, Ignite, Nightmares, Poison, Quicksands, Shock, Sunburn, Nanovirus, Curse, Hellfire, Electrified, Boiling, Bane, Repentance, Toxins, Sandstorm, Blood Covenant
self: Extra Turn: Gains an extra turn (1 turn)
Group 4
Special Hayman Ghost Carnival
Single Enemy Warm Up 1
Damage 0 Accuracy 95
Stamina Cost 40 Cooldown 3
Remove Positive Status Effects Possessed: Next turn will attack its teammates (1 turn)
all enemies: Possessed: Next turn will attack its teammates (1 turn) Random Torture Effect: Randomly applies one of: Bleed, Burn, Drowned, Ignite, Nightmares, Poison, Quicksands, Shock, Sunburn, Nanovirus, Curse, Hellfire, Electrified, Boiling, Bane, Repentance, Toxins, Sandstorm, Blood Covenant
Group 4
Dark ALL HAIL HAYMAN
Multiple Enemies Warm Up 1
Damage 0 Accuracy 90
Stamina Cost 40 Cooldown 3
Mega Possession: Next turn will attack its teammates (2 turns) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)

Lore[]

Hayman has always been one of the biggest protectors of Halloween traditions. He even saved Halloween last year, when the monsters of Monstelvania were too distracted by the wars going on in Petra! To commemorate that feat, Lord Pumpseed gave Hayman a Golden Pumpkin.

In the beginning, Hayman regarded the Golden Pumpkin only as a trophy, as a beautiful gift from Lord Pumpseed. However, with every passing day, he felt stronger and more inspired. He thought that it was just because recognition had made him feel good, but after a year, Halloween arrived again and Hayman's evolution concluded into a glorious transformation! By the grace of his godfather Lord Pumpseed, Hayman is Lord Hayman now!