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Being the Lord of the Sea was not enough for him. He decided to cross the forbidden shore to rule the solid ground; and he came ashore meaning to stay. As a good ruler he inspires and protects his fellow warriors.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,926 26,540 3,388 140
30 3,059 29,246 3,542 140
30 3,192 32,084 3,696 140
30 3,325 35,054 3,850 140
30 3,458 38,156 4,004 140
30 3,724 44,755 4,312 140
Trait(s) Icono oro Max GPM
30 Immune to Blind 155
30 Immune to Blind 170
30 Immune to Blind 186
30 Immune to Blind 201
30 Immune to Blind 217
30 Immune to Blind 232
Book(s) Relic(s) Role
Sea EssenceStaff Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 1d 22h 2d 2h

Obtention

  • Razfeesh

+ Drop Elemental (10% chance)

  • Nature Island

Skills

Special
Water Pressure Difference
Single Enemy Warm Up -
Damage 100 Accuracy 120
Stamina Cost - Cooldown -
all allies: Double Damage: Monster inflicts double damage (2 turns)
Default
Physical Pointy Spear
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Water Wet Slap
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0


Group 1
Water Pressured Liquid
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 24 Cooldown 0
Group 1
Special Refresh
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 12 Cooldown 0
Remove Negative Status Effects and restore 20% stamina
Group 1
Water Energetic Water
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 21 Cooldown 0
Damage Boost: Monster inflicts 50% more damage (2 turns) and heal 20% life


Group 2
Special Wet Cascade
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 31 Cooldown 0
Group 2
Special Blessed Water
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 14 Cooldown 0
Precision: Accuracy increased by 50% (2 turns) Double Damage: Monster inflicts double damage (2 turns)
Group 2
Water Cleaning
Single Enemy Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 14 Cooldown 0
Remove Positive Status Effects


Group 3
Water Painful Stream
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 39 Cooldown 0
Group 3
Special Mass Refresh
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 21 Cooldown 2
Remove Negative Status Effects and restore 20% stamina
Group 3
Water Good Rain/Bad Rain
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 28 Cooldown 2
all allies: Damage Boost: Monster inflicts 50% more damage (2 turns)

Trivia

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