Monster Legends Wiki
Monster Legends Wiki

No one loves to fight more than Meleenaut. In fact, if you push back on that, he'll probably immediately challenge you to a fight, just to prove himself. But Meleenaut's not a bad guy, really, he's just a little socially awkward (and really good at beating other monsters up.)

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 14,905 338,696 10,362 180
30 18,300 422,206 11,664 200
30 22,022 517,284 13,013 220
30 24,906 625,069 14,434 240
30 29,220 745,254 15,900 260
30 35,232 949,946 17,904 280
Trait(s) Max GPM
30 Hardened: All status effects have 20% less accuracy against it 364
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Self Mechanical Hater: Deals triple damage against monsters with from the Mechanical book 400
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Self Mechanical Hater: Deals triple damage against monsters with from the Mechanical book 436
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Self Mechanical Hater: Deals triple damage against monsters with from the Mechanical bookTrue Vision: Precision Doubled (3 turns) 473
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Self Mechanical Hater: Deals triple damage against monsters with from the Mechanical bookTrue Vision: Precision Doubled (3 turns) 509
30 Hardened: All status effects have 20% less accuracy against itStatus Caster - Self Mechanical Hater: Deals triple damage against monsters with from the Mechanical bookTrue Vision: Precision Doubled (3 turns) 546
Book(s) Relic(s) Role
Evil LegionsWieldersAbyssal EraLeague of HuntersCosmo Civilizations SwordShield Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released as a special paid offer in the Bounty Hunt (May 19th, 2023)

Skills[]

Special
Thunder Synaptic Stroemweaver
Multiple Enemies Warm Up -
Damage 30 Accuracy 120
Stamina Cost - Cooldown -
before damage, self: Remove Negative Status Effects Triple Damage: Monster inflicts triple damage (1 turn)
Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect
Default
Magic Bold Challenge
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 10 Cooldown 0
Default
Thunder Lightning Pike
Single Enemy Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 0 Cooldown 0
Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect


Group 1
Thunder Melee Expertise
Multiple Enemies Warm Up 0
Damage 20 Accuracy 90
Stamina Cost 20 Cooldown 1
Group 1
Magic Crowd Control
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 25 Cooldown 1
Curse: Removes 10% Life and Stamina (double on the next turn) (3 turns)


Group 2
Thunder Bolt Field
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 45 Cooldown 2
Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect
Group 2
Thunder Electrifrier
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 50 Cooldown 2


Group 3
Magic Melee Doom
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 45 Cooldown 2
Curse: Removes 10% Life and Stamina (double on the next turn) (3 turns)
Group 3
Magic Pure Bolt
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 50 Cooldown 2

Lore[]

Almost from the moment he took his first steps, Meleenaut started fighting. In his family, that’s normal: Meleenaut comes from a long line of bloodthirsty professional fighters. Primed for close combat from an early age, and encouraged by his relatives to start a brawl with anyone for any reason, you’d think Meleenaut would have an equally aggressive and unpleasant personality. But in reality, he’s actually pretty friendly and a good listener. It’s just a shame that he finds it hard to talk to other monsters unless he’s beaten them up first—that’s what he considers a conversational icebreaker.